City
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Build a mighty city to conquer Atlantis. Your city is where all your troops are housed, your resources are stored, and where your main base is located.
All troops and resources produced are automatically transferred to your city. Population is combined from your city and your Outposts.
When you send troops, travel time is calculated from your City not your Outposts.
Level 11 and up buildings have Race Specific Art.
There are 3 buildings that are inside the City and cannot be destroyed. These are level 1 when you start the game.
These buildings are:
Other structures you can build in your City are:
- Factory
- Garrison
- Science Center
- Garrison
- Home
- Metalsmith
- Muster Point
- Officers' Quarters
- Storage Vault
- Sentinel
- Rookery
Note: You can ONLY upgrade a building to level 10 if you have a Completion Grant and you can only upgrade your building to level 11 and above with an Ancestral Seal. Click the blue links for more details.
Please use the tabs below to view more information!
The way you build your city depends on the way you want to play the game as well as the time you have to devote to it. Most people agree that more garrisons is the way to go unless you have the money to spend on Rubies to buy Testronius Powder. But you will still need idle population, so you can't fill your City with ONLY garrisons... so there must be a balance. Adjust as needed to fit your playing preference.
- All main buildings, no Theater, no Storage Vault, when desired level of Officers' Quarters has been reached it may be nullified with no loss of function, also when all research is done you may nullify the Science Center (wait until all new Outposts are released before destroying the Science Center, as new Outposts may bring new research categories)
- 2 level 14 Houses in City and 2 level 14 Houses in each Outpost
- Remaining building slots are all Garrisons
The reasoning behind this is that it gives you 24 hours worth of troop queues for your City and each of your Outposts. Extra space for training camps means quicker troop training. You will learn how to protect your resources in other ways as you become a more experienced player.
- All main buildings except Theater
- 3-6 Houses
- Remaining building slots are Garrisons
- The above is assuming you have around 10 fields at level 5
- All main buildings except Theater
- 5-8 Houses
- Remaining building slots are Garrisons
- The above is assuming you have around 10 fields at level 5
| This page last edited | |
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| 2013-05-17 11:40 (UTC) | |