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Better


Your citizens must have homes to live in. Upgrading homes provides more living space and increases your Population.

Population is used by laborers and trainees. Unused population is referred to as idle population. The statistics for laborers, trainees and idle population can be viewed by hovering over the population tab denoted by a mother holding a child.

The higher the level, the more population each home gives!

Homes may be built in the City or Outposts. Homes built in the Solarian Highlands provide x1.5 the population as other homes. Homes past level 15 also slightly increase your march capacity as you level further. The amount increased also depends on if the home is built in your city or in one of your outposts.

A Completion Grant is required for a home to be upgraded to level 10. An Ancestral Seal are required for home levels 11-15. A Better Home Grant is required for home levels 16-20. A Better Estate grant is required for home level 21-25. A Dominion Grant is required for home level 26-30. An Ascendancy Grant is required for home level 31-35. A Level 11 Fortress is required to upgrade a home beyond level 10.
Estate

Upgrading - requirements and benefitsEdit

Require2ents to Upgrade, Benefits, and Power Boost

 
Level Building time Food Lumber Ore Stone Population March Capacity1 Power1
1 10s 250 1,200 500 1,500 100 0 10
2 20s 500 2,400 1,000 3,000 300 0 20
3 41s 1,000 4,800 2,000 6,000 600 0 40
4 1m23s 2,000 9,600 4,000 12,000 1,000 0 80
5 2m48s 4,000 19,200 8,000 24,000 1,500 0 160
6 5m40s 8,000 38,400 16,000 48,000 2,100 0 320
7 11m29s 16,000 76,800 32,000 96,000 2,800 0 640
8 23m16s 32,000 153,600 64,000 192,000 3,600 0 1,280
9 46m 32s? 25,600 128,000 12,800 25,600 4,500 0 2,560
10 1h 35m 25s 51,200 256,000 25,600 51,200 5,500 0 5,120
Level Building time Food Lumber Ore Stone Population March Capacity1 Power1
11 3h 10m 50s 102,400 512,000 51,200 102,400 7,000 0 10,240
12 3h 58m 33s 153,600 768,000 76,800 153,600 8,200 0 20,480
13 4h 58m 11s 230,400 1,152,000 115,200 230,400 9,500 0 40,960
14 6h 12m 43s 345,600 1,728,000 172,800 345,600 10,900 0 81,920
15 518,400 2,592,000 259,200 518,400 12,400 0 163,840
16 11h45m 54s 777,600 2,592,000 388,800 777,600 14,000 +1,000 / +5,000 327,680
17 14h

42m23s

1,166,400 3,888,000 583,000 1,166,400 15,700 +2,500 / +10,000 655,360
18 1,749,600 5,832,000 874,800 1,789,600 17,500 +5,000 / +15,000 1,310,720
19 2d 10h 49m32s 2,624,200 8,748,000 1,312,200 2,624,400 19,400 +9,000 / +20,000 2,621,440
20 4d 21h 39m4s 3,936,600 13,012,200 1,968,300 3,936,600 21,400 +12,000 Outpost / 25,000 City 5,242,880
Level Building time Food Lumber Ore Stone Population March Capacity1 Power1
21 4d 21h 39m4s 5,904,900 19,683,000 2,952,450 5,904,900 23,500 +15,000 Outpost / 30,000 City 10,485,760
22 4d 21h 39m4s 8,857,350 29,524,500 4,428,675 8,857,350 25,700 +20,000 Outpost / 35,000 City 20,971,520
23 4d 21h 39m4s 13,286,025 44,286,750 6,643,012 13,286,025 28,000 +25,000 Outpost / 40,000 City 41,943,040
24 4d 21h 39m4s 13,286,025 44,286,750 6,643,012 13,286,025 30,400 +30,000 Outpost / 45,000 City 83,886,080
25 4d 21h 39m4s 13,286,025 44,286,750 6,643,012 13,286,025 32,900 +35,000 Outpost / 50,000 City 167,772,160
26 4d 21h 39m4s 19,929,038 66,430,125 9,964,518 19,929,038 35,000 +40,000 Outpost / 55,000 City 251,658,240
27 4d 21h 39m4s 19,929,038 66,430,125 9,964,518 19,929,038 38,200 +45,000 Outpost / 60,000 City 335,544,320
28 4d 21h 39m4s 19,929,038 66,430,125 9,964,518 19,929,038 41,000 +50,000 Outpost / 65,000 City 419,430,400
29 4d 21h 39m4s 19,929,038 66,430,125 9,964,518 19,929,038 43,900 +55,000 Outpost / 70,000 City 503,316,480
30 4d 21h 39m4s 19,929,038 66,430,125 9,964,518 19,929,038 46,900 +60,000 Outpost / 75,000 City 587,202,560
Level Building time Food Lumber Ore Stone Population March capacity1 Power1
31 4d 21h 39m4s 24,911,297 83,037,656 12,455,648 24,911,297 50,000 +65,000 Outpost / 80,000 City 671,088,640
32 4d 21h 39m4s 24,911,297 83,037,656 12,455,648 24,911,297 53,200 +70,000 Outpost / 85,000 City 754,974,720
33 4d 21h 39m4s 24,911,297 83,037,656 12,455,648 24,911,297 56,500 +75,000 Outpost / 90,000 City 838,860,800
34 4d 21h 39m4s 24,911,297 83,037,656 12,455,648 24,911,297 59,900 +80,000 Outpost / 95,000 City 922,746,880
35 4d 21h 39m4s 24,911,297 83,037,656 12,455,648 24,911,297 63,400 +85,000 Outpost / 100,000 City 1,006,632,960
Level Building time Food Lumber Ore Stone Population March capacity1 Power1

1: Level 16+ home in outpost gives addition different march capacity boost than in city. First value is for outpost, second is for city.

2: The power listed it what you gain in challenges. The message that pops up every time you gain power may tell you that you get half or less the amount of power then what is listed here, however if you look on the power gained for challenges, the values on this page matches.

Upgrade items:

  • Better Home Grant required for Level 16 - Level 20
  • Level 21-25 needs Better estate grant
  • Level 26-30 needs a Dominion grant and some gold
  • Level 31-35 needs an Ascendancy grant and some more gold
Symbol Information
Page last updated: 2017-05-23 21:22 (UTC)

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