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Officer's Quarters

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In order to attack, your marches need Generals. You may appoint generals in your Officer's Quarters. Each General has a salary, which is taken out of your tax income. 0% tax will result in a negative production for gold. Levelling up your Officer's Quarter will allow players to appoint additional Generals.

As Generals command troops in battle, they will receive stars based on their performance. Each time a general obtains victory commanding a march, he will gain experience. After a certain number of victories, generals will begin to acquire stars. The more stars your general has, the higher boosts your troops will receive from marching with that general.

Tip: The quickest way to reach 5 stars with your Generals is to attack the nearest low level wilderness repeatedly. Experience gained by generals is not determined by how many enemies are defeated nor what level camp/wilderness you attack, so can consistently wave an empty wilderness to get all your generals to a 5 star ranking

To appoint new Generals, click on your Officer's Quarters in your city and select the option "appoint general" on the pop up. Any available general slots will show a general and number. General salaries are not deducted from your gold income until they are appointed.

An Officers' Quarters is a city Building.

Requirements to Upgrade, Benefits, and Power Boost are as follows....

Level # of Generals Food Lumber Ore Stone Time Power
1 4 400 2,500 700 1,200 6m 0s 30
2 5 800 5,000 1,400 2,400 12m 9s 30
3 6 1,600 10,000 2,800 4,800 24m 36s 60
4 7 3,200 20,000 5,600 9,600 27m 41s 120
5 8 6,400 400,00 11,200 19,200 240
6 9 12,800 80,000 22,400 38,400 480
7 10 25,600 160,000 44,800 76,800 960
8 11 51,200 320,000 89,600 153,600 1,920
9 12 102,400 640,000 179,200 307,200 3,840
10 13 204,800 1,280,000 358,400 614,400 2d 9h 15m 23s 7,680
Level # of Generals Food Lumber Ore Stone Time Power
11 14 409,600 2,560,000 716,800 1,228,800 4d 6h 24m 0s 15,360
12 15 819,200 5,120,000 1,433,600 2,457,600 5d 8h 0m 30,720
13 16 1,638,400 1,024,000 2,867,200 4,915,200 7d 0m 0s 61,440
14 17 3,276,800 2,048,000 5,734,400 9,830,400 7d 0m 122,880
15 18 6,553,600 4,096,000 11,468,800 19,660,800 7d 12h 245,760
16 19 8,192,000 51,200,000 14,336,000 24,576,000 7d 12h 983,040
17 20 8,192,000 51,200,000 14,336,000 24,576,000 7d 12h 1,966,080
18 21 8,192,000 51,200,000 14,336,000 24,576,000 7d 12h 3,932,160
19 22 8,192,000 51,200,000 14,336,000 24,576,000 7d 12h 7,864,320
20 23 8,192,000 51,200,000 14,336,000 24,576,000 7d 12h 15,728,640
Level '# of Generals' 'Food' 'Lumber' 'Ore' 'Stone' 'Time' 'Power'
21 24 8,192,000 51,200,000 14,336,000 24,576,000 7d 12h 31,457,280
22 25 8,192,000 51,200,000 14,336,000 24,576,000 7d 12h 62,914,560
23 26 8,192,000 51,200,000 14,336,000 24,576,000 7d 12h 125,829,120
24 27 8,192,000 51,200,000 14,336,000 24,576,000 7d 12h 251,658,240
25 28 8,192,000 51,200,000 14,336,000 24,576,000 7d 12h 377,487,360
26 29 8,192,000 51,200,000 14,336,000 24,576,000 7d 12h 503,316,480
27 30 8,192,000 51,200,000 14,336,000 24,576,000 7d 12h 629,145,600
Level '# of Generals' 'Food' 'Lumber' 'Ore' 'Stone' 'Time' 'Power'
  • Levels 11-16 require 1 Ancestral seal
  • Levels 17-20 require 1 Lineage seal
  • Levels 21-24 require 2 Lineage seals
  • Levels 25-27 require 3 Lineage seals

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