Dragons Of Atlantis Wiki
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[[File:Screen_Shot_2013-05-27_at_21.30.40.png|thumb]]
MOST MIGHTY 9GAG ARMY HAS BEEN HERE...FUCK YOUR STUPID ASS WIKI
 
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Not all quests are shown on the quests list in-game, but if you complete 
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one of them not shown, you will get a notification and the rewards even if it is not shown. If you have an issue accepting a reward, you should refresh and if it still does not work, send a Support Ticket to Kabam.
   
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Complete and accept as many quests as you can to get those resource rewards!
9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG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9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG9GAG
 
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Click on the Arrows on the far right side to see the whole table for each section.
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== Conquest ==
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{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
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|-
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! scope="col" |The Dark Art 1
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! scope="col" |Increase warrior revival research level for attacking army loses
  +
! scope="col" |food 50K,lumber 50K,metal 50K,stone 50K
  +
|-
  +
|Conquer Anthropus
  +
|Conquer a Level 1 Anthropus Camp
  +
|Food 5k
  +
|-
  +
| Conquer Wilderness
  +
|Conquer a Level 1 Wilderness
  +
|Food 1k, Dragon Hearts 1
  +
|-
  +
| Conquer More Wilderness
  +
|Conquer a Level 2 Wilderness
  +
|Food 2k
  +
|-
  +
| Conquer More Wilderness
  +
|Conquer a Level 3 Wilderness
  +
|Food 3k
  +
|-
  +
| Conquer More Wilderness
  +
|Conquer a Level 4 Wilderness
  +
|Food 4k
  +
|-
  +
| Conquer More Wilderness
  +
|Conquer a Level 5 Wilderness
  +
|Food 5k
  +
|-
  +
| Conquer More Wilderness
  +
|Conquer a Level 6 Wilderness
  +
|Food 10k
  +
|-
  +
| Conquer More Wilderness
  +
|Conquer a Level 7 Wilderness
  +
|Food 20k
  +
|-
  +
| Conquer More Wilderness
  +
|Conquer a Level 8 Wilderness
  +
|Food 50k
  +
|-
  +
| Conquer More Wilderness
  +
|Conquer a Level 9 Wilderness
  +
|Food 100k
  +
|-
  +
| Conquer More Wilderness
  +
|Conquer a Level 10 Wilderness
  +
|Food 200k
  +
|-
  +
| Within the dark Forests
  +
|Conquer a Forest Level 7+
  +
|Blink 1, Hop 1, Trance March Drops 1
  +
|-
  +
| [[:File:The Anthropus Threat.png|The Anthropus Threat]]
  +
|Conquer a Camp with a City Dragon
  +
|Anthropus Talisman 25, Fortuna's Ticket 1, Blink, Stone 50k, Metals 50k
  +
|-
  +
| [[:File:Bizarre Talisman.png|Bizarre Talisman]]
  +
|Conquer a Level 10 Anthropus Camp with a City Dragon
  +
|Forced March Drops 1, Anthropus Talisman 25, Blink 2, Hop 1
  +
|-
  +
| [[:File:Offering to Darkness.png|Offering to Darkness]]
  +
|Summon a Wraith Dragon
  +
|Ancestral Seal 1, Power 50k
  +
|-
  +
| Might of the Shadows
  +
|Conquer with a Wraith Dragon
  +
|Stone 200k, Gold 30k, Metals 150k, Power 10k
  +
|-
  +
| The Frozen Cave
  +
|Send a City Dragon to Capture a level 10 Mountain
  +
|Stone 200k, Metals 200k, Skip 1
  +
|-
  +
| [[:File:Power of Dragons Frost.png|Power of Dragon's Frost]]
  +
|Send an attack with a Frost Dragon
  +
|Power 2k, Stone 40k, Gold 30k, Metals 150k
  +
|-
  +
| Lost within the Swamp
  +
|Send a City Dragon to capture a level 10 lake
  +
|Skip 1, Metals 200k, Lumber 200k
  +
|-
  +
| [[:File:Serpents Sting.png|Serpent's Sting]]
  +
|Send an attack with your Mephitic Serpent
  +
|Lumber 150k, Power 2k, Stone 40k, Gold 30k
  +
|-
  +
| [[:File:Hunting the Hunted.png|Hunting the Hunted]]
  +
|Send a Mephitic Serpent to attack a level 10 Anthropus Camp.
  +
|Food 400k, Lumber 400k, Stone 400k, Metals 400k, Divine Rations 1
  +
|-
  +
| Assist the Nomads
  +
|March with a Dragon to capture a level 10 Plain
  +
|Lumber 200k, Metal 200k, Jump 1, Momentary Truce 1
  +
|}
  +
  +
== Defense 1 ==
  +
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Task
  +
! scope="col"|Reward
  +
! scope="col"|Cost to Complete
  +
|-
  +
| Establish Sentinel Watch
  +
|Build a Level 1 Sentinel Tower
  +
|Food 300, Lumber 2k, Metals 600, Stone 6k
  +
|Food 150, Lumber 1k, Metals 300, Stone 3k
  +
|-
  +
| Enhance Sentinel Watch
  +
|Upgrade Sentinel Tower to level 2
  +
|Food 300, Lumber 2k, Metals 600, Stone 6k
  +
|Food 300, Lumber 2k, Metals 600, Stone 6k
  +
|-
  +
| Enhance Sentinel Watch
  +
|Upgrade Sentinel Tower to level 3
  +
|Food 500, Lumber 4k, Metals 1k, Stone 8.5k
  +
|Food 600, Lumber 4k, Metals 1.2k, Stone 12k
  +
|-
  +
| Enhance Sentinel Watch
  +
|Upgrade Sentinel Tower to level 4
  +
|Food 750, Lumber 6k, Metals 2k, Stone 12k
  +
|Food 1.2k, Lumber 8k, Metals 2.4k, Stone 24k
  +
|-
  +
| Enhance Sentinel Watch
  +
|Upgrade Sentinel Tower to level 5
  +
|Food 1k, Lumber 8k, Metals 4k, Stone 16k
  +
|Food 2.4k, Lumber 16k, Metals 4.8k, Stone 48k
  +
|-
  +
| Enhance Sentinel Watch
  +
|Upgrade Sentinel Tower to level 6
  +
|Food 1k, Lumber 10k, Metals 5k, Stone 20k
  +
|Food 4.8k, Lumber 32k, Metals 9.6k, Stone 96k
  +
|-
  +
| Enhance Sentinel Watch
  +
|Upgrade Sentinel Tower to level 7
  +
|Food 1k, Lumber 10k, Metals 5k, Stone 20k
  +
|Food 9.6k, Lumber 64k, Metals 19.2k, Stone 192k
  +
|-
  +
| Enhance Sentinel Watch
  +
|Upgrade Sentinel Tower to level 8
  +
|Food 1k, Lumber 10k, Metals 5k, Stone 20k
  +
|Food 19.2k, Lumber 128k, Metals 38.4k, Stone 384k
  +
|-
  +
| Enhance Sentinel Watch
  +
|Upgrade Sentinel Tower to level 9
  +
|Food 1k, Lumber 10k, Metals 5k, Stone 20k
  +
|Food 38.4k, Lumber 256k, Metals 76.8k, Stone 768k
  +
|-
  +
| Enhance Sentinel Watch
  +
|Upgrade Sentinel Tower to level 10
  +
|Food 1k, Lumber 10k, Metals 5k, Stone 20k
  +
|Food 76.8k, Lumber 512k, Metals 153.6k, Stone 1.536mil
  +
|}
  +
  +
== Defense 2 ==
  +
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Task
  +
! scope="col"|Reward
  +
! scope="col"|Cost to Complete
  +
|-
  +
| Reinforce Walls
  +
|Upgrade Wall to level 2
  +
|Food 3k, Lumber 2k, Metals 2k, Stone 10k
  +
|Food 6k, Lumber 3k, Metals 1k, Stone 20k
  +
|-
  +
| Reinforce Walls
  +
|Upgrade Wall to level 3
  +
|Food 5k, Lumber 5k, Metals 5k, Stone 20k
  +
|Food 12k, Lumber 6k, Metals 2k, Stone 40k
  +
|-
  +
| Reinforce Walls
  +
|Upgrade Wall to level 4
  +
|Food 10k, Lumber 10k, Metals 10k, Stone 50k
  +
|Food 24k, Lumber 12k, Metals 4k, Stone 80k
  +
|-
  +
| Reinforce Walls
  +
|Upgrade Wall to level 5
  +
|Food 10k, Lumber 10k, Metals 10k, Stone 50k
  +
|Food 48k, Lumber 24k, Metals 8k, Stone 160k
  +
|-
  +
| Reinforce Walls
  +
|Upgrade Wall to level 6
  +
|Food 10k, Lumber 10k, Metals 10k, Stone 50k
  +
|Food 96k, Lumber 48k, Metals 16k, Stone 320k
  +
|-
  +
| Reinforce Walls
  +
|Upgrade Wall to level 7
  +
|Food 10k, Lumber 10k, Metals 10k, Stone 50k
  +
|Food 192k, Lumber 96k, Metals 32k, Stone 640k
  +
|-
  +
| Reinforce Walls
  +
|Upgrade Wall to level 8
  +
|Food 10k, Lumber 10k, Metals 10k, Stone 50k
  +
|Food 384k, Lumber 192k, Metals 64k, Stone 1.280mil
  +
|-
  +
| Reinforce Walls
  +
|Upgrade Wall to level 9
  +
|Food 10k, Lumber 10k, Metals 10k, Stone 50k
  +
|Food 768k, Lumber 384k, Metals 128k, Stone 2.56mil
  +
|-
  +
| Reinforce Walls
  +
|Upgrade Wall to level 10
  +
|Food 10k, Lumber 10k, Metals 10k, Stone 50k
  +
|Food 1.536mil, Lumber 768k, Metals 256k, Stone 5.12mil
  +
|}
  +
  +
== Fortress ==
  +
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Task
  +
! scope="col"|Reward
  +
! scope="col"|Cost to Complete
  +
|-
  +
| Reinforce Fortress
  +
|Upgrade Fort to level 2
  +
| Food 2.5k, Lumber 12k, Stone 5.5k, Metals 2.5k, Skip 1
  +
| Food 400, Lumber 600, Metals 200, Stone 5k
  +
|-
  +
| Reinforce Fortress
  +
|Upgrade Fort to level 3
  +
| Food 5k, Lumber 13k, Stone 11k, Metals 5k
  +
|Food 800, Lumber 1.2k, Metals 400, Stone 10k
  +
|-
  +
| Reinforce Fortress
  +
|Upgrade Fort to level 4
  +
| Food 10k, Lumber 26k, Stone 22k, Metals 10k
  +
|Food 1.6k, Lumber 2.4k, Metals 800, Stone 20k
  +
|-
  +
| Reinforce Fortress
  +
|Upgrade Fort to level 5
  +
| Food 20k, Lumber 50k, Stone 50k, Metals 20k
  +
|Food 3.2k, Lumber 4.8k, Metals 1.6k, Stone 40k
  +
|-
  +
| Reinforce Fortress
  +
|Upgrade Fort to level 6
  +
| Food 15k, Lumber 25k, Stone 50k, Metals 15k
  +
|Food 6.4k, Lumber 9.6k, Metals 3.2k, Stone 80k
  +
|-
  +
| Reinforce Fortress
  +
|Upgrade Fort to level 7
  +
| Food 20k, Lumber 50k, Metals 20k, Stone 50k
  +
|Food 12.8k, Lumber 19.2k, Metals 6.4k, Stone 160k
  +
|-
  +
| Reinforce Fortress
  +
|Upgrade Fort to level 8
  +
| Food 20k, Lumber 50k, Metals 20k, Stone 50k
  +
|Food 25.6k, Lumber 38.4k, Metals 12.8k, Stone 320k
  +
|-
  +
| Reinforce Fortress
  +
|Upgrade Fort to level 9
  +
| Food 20k, Lumber 50k, Metals 20k, Stone 50k
  +
|Food 51.2k, Lumber 76.8k, Metals 25.6k, Stone 640k
  +
|-
  +
| Reinforce Fortress
  +
|Upgrade Fort to level 10
  +
| Food 20k, Lumber 50k, Metals 20k, Stone 50k
  +
|Food 102.4k, Lumber 153.6k, Metals 51.2k, Stone 1.28mil
  +
|-
  +
| [[:File:Reinforce Fortress11.png|Reinforce Fortress]]
  +
|Upgrade Fort to level 11
  +
|Jump 1, Power 10k, Food 30k, Lumber 60k, Stone 60k
  +
|Food 204.8k, Lumber 307.2k, Metals 102.4, Stone 2.56mil
  +
|}
  +
  +
== Expansion ==
  +
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Task
  +
! scope="col"|Reward
  +
|-
  +
| [[:File:Improve Training Camps otp1 lvl10.png|Improve Training Camps]]
  +
|Upgrade a Training Camp in Water Outpost to Level 10
  +
|Fangtooth Respirators 500
  +
|-
  +
| [[Water Dragon|Train a Water Dragon]]
  +
|Have Water Dragon at level 8 with 4 Water Dragon Armor pieces
  +
|Food 100k, Power 5k, Lumber 200k, Stone 100k, Gold 50k
  +
|-
  +
| [[Stone Dragon|Find a Stone Dragon Egg]]
  +
|Acquire a Stone Dragon egg
  +
|Power 2k, Lumber 30k, Stone 200k, Gold 30k
  +
|-
  +
| [[Stone Outpost|Start a 2nd outpost]]
  +
|Build your Stone Outpost
  +
|Power 2k, Gold 30k, Metals 150k, Nano Collectors for 1 Day
  +
|-
  +
| [[:File:Improve Training Camps otp2 lvl10.png|Improve Training Camps]]
  +
|Upgrade a Training Camp in Stone Outpost to Level 10
  +
|Glowing Mandrakes 100, Stone 250k, Lumber 100k
  +
|-
  +
| [[:File:Complete the Stone Dragon Armor Set.png|Complete the Stone Dragon Armor Set]]
  +
|Collect all 4 pieces of Stone Dragon Armor
  +
|Power 2k, Lumber 150k, Stone 40k, Gold 30k
  +
|-
  +
| [[Stone Dragon|Train a Stone Dragon]]
  +
|Have Stone Dragon to level 8 with all 4 Stone Dragon Armor pieces
  +
|Food 200k, Power 10k, Lumber 200k, Stone 200k, Gold 50k
  +
|-
  +
| [[:File:Reinforce Outposts.png|Reinforce Outposts]]
  +
|Build 5 Training Camps in Stone Outpost to level 9 or higher
  +
|Ancestral Seal 1, Power 1k, Lumber 50k, Stone 50k
  +
|-
  +
| [[Fire Dragon|Find a Fire Dragon Egg]]
  +
|Acquire a Fire Dragon egg
  +
|Power 2k, Lumber 30k, Metals 200k, Gold 30k, Fortuna's Ticket 1
  +
|-
  +
| [[Fire Outpost|Build a 3rd Outpost]]
  +
|Build your Fire Outpost
  +
|Power 35k, Gold 30k, Lumber 150k, Nano Collectors for 1 Day 1
  +
|-
  +
| [[:File:Prepare Lava Jaw Training|Prepare Lava Jaw Training]]
  +
|Upgrade a Training Camp to Level 10 in Fire Outpost
  +
|Volcanic Runes 100, Metals 250k, Lumber 100k
  +
|-
  +
| [[:File:Complete the Fire Dragon Armor Set.png|Complete the Fire Dragon Armor Set]]
  +
|Complete Fire Dragon Armor Set
  +
|Power 2k, Stone 40k, Metals 150k, Gold 30k
  +
|-
  +
| [[Wind Dragon|The Wind Dragon]]
  +
|Acquire a Wind Dragon egg
  +
|Power 2k, Lumber 30k, Metals 200k, Gold 30k, Fortuna's Ticket 1
  +
|-
  +
| [[Wind Outpost|The Outpost of Wind]]
  +
|Build your Wind Outpost
  +
|Power 35k, Gold 30k, Lumber 150k, Nano Collectors for 1 Day 1
  +
|-
  +
| [[:File:Prepare Banshee Training.png|Prepare Banshee Training]]
  +
|Upgrade a Training Camp to Level 10 in your Wind Outpost
  +
|Lumber 250k, Stone 100k, Banshee Talons 100
  +
|-
  +
| [[:File:Arm Your Wind Dragon.png|Arm Your Wind Dragon]]
  +
|Complete Wind Dragon Armor Set
  +
|Power 2k, Gold 30k, Metal 150k, Stone 40k
  +
|-
  +
| [[:File:Prepare a Wind Dragon for battle.png|Prepare a Wind Dragon for battle]]
  +
|Have Wind Dragon to level 8 with all 4 Wind Dragon Armor pieces
  +
|Power 10k, Gold 50k, Food 200k, Metal 250k, 1 Jump
  +
|-
  +
| [[:File:Elemental Dragon Lord.png|Elemental Dragon Lord]]
  +
|Have Water, Stone, Fire and Wind Dragons at level 8
  +
|Power 40k, Metals 1mil, Lumber 1mil, Stone 1mil, Gold 100k, Testronius Powder 1, Bounce 1, Divine Rations 1
  +
|-
  +
| [[Spectral Ruins|Dark Lord]]
  +
|Build a Spectral Outpost
  +
|Lumber 50k, Stone 50k, Metals 50k, Power 10k
  +
|-
  +
| [[Frost Dragon|Find a Frost Dragon Egg]]
  +
|Acquire a Frost Dragon egg
  +
|Power 2k, Lumber 30k, Metals 200k, Gold 30k, Fortuna's Ticket 1
  +
|-
  +
| [[Frost Dragon|The Outpost of Frost]]
  +
|Build your Frost Outpost
  +
|Power 35k, Gold 30k, Lumber 150k, Nano Collectors for 1 Day 1
  +
|-
  +
| [[Mephitic Serpent|Serpent's Egg]]
  +
|Obtain Mephitic Serpent Egg
  +
|Metal 200k, Lumber 30k, Power 2k, Fortuna's Ticket 1
  +
|-
  +
| [[Mephitic Serpent|The Zolmec's Ruins]]
  +
|Build Sunken Temple
  +
|Blue Energy 5k, Lumber 150k, Power 35k, Nano Collectors for 1 Day
  +
|-
  +
| [[Amber Crest Dragon|The Crested Egg]]
  +
|Acquire a Crested Egg
  +
|Metal 300k, Lumber 300k, Power 2k, Fortuna's Ticket 1
  +
|-
  +
| [[Amber Crest Dragon|Gaea's Spring]]
  +
|Build Gaea Spring Settlement
  +
|Stone 200k, Lumber 200k, Power 35k, Blue Energy 5k
  +
|-
  +
| [[Helio Dragon|King of the Sands]]
  +
|Have Egg of the Helio Dragon
  +
|Lumber 30k, Power 2k, Fortuna's Ticket 1, Metals 200k
  +
|-
  +
| [[Helio Dragon|Desert Settlers]]
  +
|Build Highlands Settlement
  +
|Lumber 150k, Power 30k, 5k Blue Energy, Nano Collectors for 1 Day
  +
|}
  +
  +
== Great Dragon ==
  +
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Task
  +
! scope="col"|Reward
  +
! scope="col"|Cost to Complete
  +
|-
  +
| Hatch Dragon|
  +
Hatch Dragon
  +
| Upgrade Keep to Level 3
  +
|Food 400, Gold 1k
  +
|Food 1.6k, Lumber 10k, Metals 2.8k, Stone 4.8k, Gold 6k
  +
|-
  +
| Nurture Baby Dragon
  +
|Upgrade Keep to Level 4
  +
| Food 800, Gold 2k
  +
|Food 3.2k, Lumber 20k, Metals 5.6k, Stone 9.6k, Gold 12k
  +
|-
  +
| Train Little Dragon
  +
|Upgrade Keep to Level 5 
  +
| Food 1.6k, Gold 2k
  +
|Food 6.4k, Lumber 40k, Metals 11.2k, Stone 19.2k, Gold 24k
  +
|-
  +
| Strengthen Young Dragon|
  +
Strengthen Young Dragon
  +
| Upgrade Keep to Level 6
  +
| Food 3.2k, Gold 4k
  +
|Food 12.8k, Lumber 80k, Metals 22.4k, Stone 38.4k, Gold 48k
  +
|-
  +
| Train Great Dragon
  +
|Upgrade Keep to Level 7
  +
| Food 6.4k, Gold 4k
  +
|Food 25.6k, Lumber 160k, Metals 44.8k, Stone 76.8k, Gold 96k
  +
|-
  +
| Train Great Dragon
  +
|Upgrade Keep to Level 8 
  +
| Food 6.4k, Gold 8k
  +
|Food 51.2k, Lumber 320k, Metals 89.6k, Stone 153.6k, Gold 192k
  +
|-
  +
| Inspire Great Dragon|Inspire Great Dragon
  +
| Inspire Great Dragon|
  +
Upgrade Keep to Level 9
  +
| Food 6.4k, Gold 8k
  +
|Food 102.4k, Lumber 640k, Metals 179.2k, Stone 307.2k, Gold 384k
  +
|-
  +
| Anoint Great Dragon
  +
|Upgrade Keep to Level 10 
  +
|Food 6.4k,Gold 16k
  +
|Food 204.8k,Lumber 1.28mil, Metals 358.4k,Stone 614.4k, Gold 768k
  +
|-
  +
| Great Dragon Attack
  +
|Include the Great Dragon in attack
  +
| Jump 1, Power 500
  +
|
  +
|-
  +
| Get Body Armor
  +
|Obtain Body Armor
  +
| Food 20k, Gold 10k
  +
|
  +
|-
  +
| Get Claw Guards
  +
|Obtain Claw Guards
  +
| Food 20k, Gold 10k
  +
|
  +
|-
  +
| Get Tail Guard
  +
|Obtain Tail Guard
  +
| Food 20k, Gold 10k
  +
|
  +
|-
  +
| Get Dragon Helmet
  +
|Obtain Helmet
  +
| Food 30k, Gold 20k
  +
|
  +
|-
  +
| Great Dragon Reborn
  +
|Upgrade Keep to Level 11
  +
|1 Jump, 100k Stone, 250k Lumber
  +
|
  +
|}
  +
  +
== Rookery ==
  +
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Task
  +
! scope="col"|Reward
  +
! scope="col"|Cost to Complete
  +
|-
  +
| Build a Rookery
  +
|Build Rookery
  +
| Food 500, Lumber 2k, Stone 1k, Metals 500
  +
| Food 1.2k, Lumber 2k, Metals 1k, Stone 800
  +
|-
  +
| Upgrade Rookery
  +
|Level 2 Rookery
  +
| Food 500, Lumber 2k, Stone 1k, Metals 500
  +
| Food 2.4k, Lumber 4k, Metals 2k, Stone 1.6k
  +
|-
  +
| Upgrade Rookery
  +
|Level 3 Rookery
  +
| Food 500, Lumber 2k, Stone 1k, Metals 500
  +
| Food 4.8k, Lumber 8k, Metals 4k, Stone 3.2k
  +
|}
  +
  +
== Military ==
  +
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Task
  +
! scope="col"|Reward
  +
! scope="col"|Cost to Complete
  +
|-
  +
| [[:File:Build Garrison.png|Build Garrison]]
  +
| Build a Garrison
  +
| Food 1k, Lumber 1.2k, Metals 1k, Stone 1.5k
  +
| Food 250, Lumber 1.2k, Metals 500, Stone 1.5k
  +
|-
  +
| Improve Garrisons
  +
| Level 2 Garrison
  +
| Food 2k, Lumber 2.4k, Metals 2k, Stone 3k
  +
| Food 500, Lumber 2.4k, Metals 1k, Stone 3k
  +
|-
  +
| Improve Garrisons
  +
| Level 3 Garrison
  +
| Food 4k, Lumber 4.8k, Metals 4k, Stone 6k
  +
| Food 1k, Lumber 4.8k, Metals 2k, Stone 6k
  +
|-
  +
| Improve Garrisons
  +
| Level 4 Garrison
  +
| Food 6k, Lumber 8k, Metals 6k, Stone 8k
  +
| Food 2k, Lumber 9.6k, Metals 4k, Stone 12k
  +
|-
  +
| Improve Garrisons
  +
| Level 5 Garrison
  +
| Food 8k, Lumber 10k, Metals 8k, Stone 10k
  +
|
  +
Food 4k, Lumber 19.2k, Metals 8k, Stone 24k
  +
|-
  +
| Improve Garrisons
  +
| Level 6 Garrison
  +
| Food 8k, Lumber 10k, Metals 8k, Stone 10k
  +
| Food 8k, Lumber 38.4k, Metals 16k, Stone 48k
  +
|-
  +
| Improve Garrisons
  +
| Level 7 Garrison
  +
| Food 8k, Lumber 10k, Metals 8k, Stone 10k
  +
| Food 16k, Lumber 76.8k, Metals 32k, Stone 96k
  +
|-
  +
| Improve Garrisons
  +
| Level 8 Garrison
  +
| Food 8k, Lumber 10k, Metals 8k, Stone 10k
  +
| Food 32k, Lumber 153.6k, Metals 64k, Stone 192k
  +
|-
  +
| Improve Garrisons
  +
| Level 9 Garrison
  +
| Food 8k, Lumber 10k, Metals 8k, Stone 10k
  +
| Food 64k, Lumber 307.2k, Metals 128k, Stone 384k
  +
|-
  +
| Improve Garrisons
  +
| Level 10 Garrison
  +
| Food 8k, Lumber 10.4k, Metals 8k, Stone 10k
  +
| Completion Grant, Food 128k, Lumber 614.4k, Metals 256k, Stone 768k
  +
|-
  +
| Expand Garrisons
  +
|Total 2 Garrisons
  +
|Food 1k, Lumber 1.2k, Stone 1.5k, Metals 1k
  +
|Food 250, Lumber 1.2k, Stone 1.5k, Metals 500
  +
|-
  +
| Expand Garrisons
  +
|Total 3 Garrisons
  +
|Food 1k, Lumber 1.2k, Stone 1.5k, Metals 1k
  +
|Food 250, Lumber 1.2k, Stone 1.5k, Metals 500
  +
|-
  +
| Expand Garrisons
  +
|Total 4 Garrisons
  +
|Food 1k, Lumber 1.2k, Stone 1.5k, Metals 1k
  +
|Food 250, Lumber 1.2k, Stone 1.5k, Metals 500
  +
|-
  +
| Expand Garrisons
  +
|Total 5 Garrisons
  +
|Food 8k, Lumber 10k, Stone 10k, Metals 8k
  +
|Food 250, Lumber 1.2k, Stone 1.5k, Metals 500
  +
|}
  +
oh and also dont forget to work on your population
  +
  +
== Military 2 ==
  +
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Task
  +
! scope="col"|Reward
  +
! scope="col"|Cost to Complete
  +
|-
  +
| Appoint a General
  +
|Appoint a General
  +
|Gold 1k
  +
|Free! (Upkeep)
  +
|-
  +
| Back from Beyond
  +
|Revive 5 Troops
  +
|Metals 100k, Lumber 30k, Hop 1, Stone 40k
  +
|
  +
|-
  +
| Begin Muster Point
  +
|Build Muster Point
  +
|Food 500, Lumber 1k, Stone 2k, Metals 500
  +
|Food 100, Lumber 600, Stone 2k, Metals 250
  +
|-
  +
| [[:File:Build Officerrs Quartes.png|Build Officers Quarters]]
  +
|Build Officers' Quarters
  +
|Food 500, Lumber 2k, Stone 1k, Metals 500
  +
|Food 400, Lumber 2.5k, Stone 1.2k, Metals 700
  +
|-
  +
| [[:File:Improve Muster Point.png|Improve Muster Point]]
  +
|Muster Point Level 11
  +
|Power 1k, Gold 10k, 1 Fortuna Ticket
  +
|Food 102.4k, Lumber 614.4k, Stone 2.048mil, Metals 256k, 1 Ancestral Seal
  +
|-
  +
| [[:File:Improve Officers' Quarters.png|Improve Officers' Quarters]]
  +
|Officers' Quarters Level 11
  +
|Power 1k, Gold 10k, 1 Fortuna Ticket
  +
|Food ?, Lumber ?, Stone ?, Metals ?, 1 Ancestral Seal
  +
|-
  +
| [[:File:Increase marches.png|Increase marches]]
  +
|Send 100k+ Troop March
  +
|Gold 20k, Food 50k, 1 Forced March Drops
  +
|Free (If you have Level 10 Muster Point)
  +
|-
  +
| Soul Reapers
  +
|Train Soul Reapers
  +
|Lumber 250k, Stone 100k, 100 Reaper Totems
  +
|Food, Lumber, Metals, Stone, Blue Energy, Reaper Totem
  +
|-
  +
| Arming the Venom Dwellers
  +
|Train Venom Dweller
  +
|Lumber 250k, Stone 100k, 100 Swamp Scales
  +
|Food, Lumber, Metals, Stone, Blue Energy, Swamp Scale
  +
|-
  +
| Guardian of Guardians
  +
|Train Petrified Titan
  +
|Lumber 250k, Titan Seedlings(100) 1, Stone 100k
  +
|Blue Energy 15, Food 1k, Gold 9999, Lumber 4k, Metals 1k, Stone 1k, Titan Seedling
  +
|}
  +
  +
== Troops ==
  +
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Task
  +
! scope="col"|Reward
  +
! scope="col"|Cost to Complete
  +
|-
  +
| Train Porters
  +
|Train 25 Porters at 1 time
  +
|Food 500, Lumber 1.5k, Metals 100
  +
|Food 1.25k, Lumber 3.75k, Metals 250
  +
|-
  +
| Train Conscripts
  +
|Train 100 Conscripts at 1 time
  +
|Food 800, Lumber 1k, Metals 500
  +
|Food 8k, Lumber 1k, Metals 5k
  +
|-
  +
| Train Spies
  +
|Train 10 Spies at 1 time
  +
|Food 1.2k, Lumber 2k, Metals 1.5k
  +
|Food 1.2k, Lumber 2k, Metals 1.5k
  +
|-
  +
| Train Halberdsmen
  +
|Train 50 Halberdsmen aat 1 time
  +
|Food 1.5k, Lumber 5k, Metals 1k
  +
|Food 7.5k, Lumber 25k, Metals 5k
  +
|-
  +
| Train Minotaurs
  +
|Train 50 Minotaurs at 1 time
  +
|Food 2k, Lumber 1.5k, Metals 4k
  +
|Food 10k, Lumber 7.5k, Metals 20k
  +
|-
  +
| Train Longbowmen
  +
|Train 10 Longbowmen at 1 time
  +
|Food 3k, Lumber 3.5k, Stone 3k
  +
|Food 3k, Lumber 3.5k, Metals 3k
  +
|-
  +
| Train Swift Strike Dragons
  +
|Train 10 Swift Strike Dragons at 1 time
  +
|Food 10k, Lumber 6k, Metals 5k
  +
|Food 10k, Lumber 6k, Metals 5k
  +
|-
  +
| Train Armored Transport
  +
|Train 10 Armored Transports at 1 time
  +
|Food 500, Lumber 1.5k, Metals 100
  +
|Food 6k, Lumber 15k, Metals 3.5k
  +
|-
  +
| Train Battle Dragon
  +
|Train 10 Battle Dragons at 1 time
  +
|Food 20k, Lumber 5k, Metals 25k
  +
| Food 20k, Lumber 5k, Metals 25k
  +
|-
  +
| Train Giants
  +
|Train 10 Giants at 1 time
  +
|Food 40k, Lumber 60k, Metals 16k
  +
|Food 40k, Lumber 60k, Metals 15k
  +
|}
  +
  +
== Science Center ==
  +
''Note: Current numbers for Science Center are incorrect.''
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Task
  +
! scope="col"|Reward
  +
! scope="col"|Cost to Complete
  +
|-
  +
| Improve Science Center
  +
| Science Center Level 1
  +
| Metals 2k, Food 2k, Lumber 20k, Stone 10k
  +
| Metals 200, Food 120, Lumber 2.5k, Stone 1,5k
  +
|-
  +
| Improve Science Center
  +
| Science Center Level 2
  +
| Metals 2k, Food 2k, Lumber 20k, Stone 10k
  +
| Metals 400, Food 240, Lumber 5k, Stone 3k
  +
|-
  +
| Improve Science Center
  +
| Science Center Level 3
  +
| Food 1k, Lumber 10k, Metals 1k, Stone 5k
  +
|Metals 800, Food 480, Lumber 10k, Stone 6k
  +
|-
  +
| Improve Science Center
  +
| Science Center Level 4
  +
| Metals 1.5k, Food 1.5k, Lumber 15k, Stone 7.5k
  +
| Metals 1.6k, Food 960, Lumber 20k, Stone 12k
  +
|-
  +
| Improve Science Center
  +
| Science Center Level 5
  +
| Metals 2k, Food 2k, Lumber 20k, Stone 10k
  +
| Metals 3.2k, Food 1,920, Lumber 40k, Stone 24k
  +
|-
  +
| Improve Science Center
  +
| Science Center Level 6
  +
| Metals 2k, Food 2k, Lumber 20k, Stone 10k
  +
| Metals 6.4k, Food 3,840, Lumber 80k, Stone 48k
  +
|-
  +
| Improve Science Center
  +
| Science Center Level 7
  +
| Metals 2k, Food 2k, Lumber 20k, Stone 10k
  +
| Metals 12.8k, Food 7,680, Lumber 160k, Stone 96k
  +
|-
  +
| Improve Science Center
  +
| Science Center Level 8
  +
| Metals 2k, Food 2k, Lumber 20k Stone 10k
  +
| Metals 25.6k, Food 15,360, Lumber 320k, Stone 192k
  +
|-
  +
| Improve Science Center
  +
| Science Center Level 9
  +
| Metals 2k, Food 2k, Lumber 20k, Stone 10k
  +
| Metals 51.2k, Food 30,720, Lumber 640k, Stone 384k
  +
|-
  +
| Improve Science Center
  +
| Science Center Level 10
  +
| Metals 2k, Food 2,000, Lumber 20,000, Stone 10,000
  +
|Metals 102.4k, Food 61,440, Lumber 1.28mil, Stone 768k
  +
|}
  +
  +
== Science ==
  +
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Task
  +
! scope="col"|Reward
  +
|-
  +
| [[:File:Build Science Center.png|Build Science Center]]
  +
|Build Science Center
  +
|Lumber 2.5k, Stone 1.5k, Skip 1, Metals 200, Food 150
  +
|-
  +
| [[:File:Agriculture.png|Agriculture]]
  +
|Agriculture at Level 1
  +
|Gold 2k
  +
|-
  +
| Woodcraft
  +
|Woodcraft at Level 1
  +
|Gold 2k
  +
|-
  +
| Masonry
  +
|Masonry at Level 1
  +
|Gold 3k
  +
|-
  +
| Alloys
  +
|Alloys at Level 1
  +
|Gold 4k
  +
|-
  +
| Metallurgy
  +
|Metallurgy at Level 1
  +
|Gold 6k
  +
|-
  +
| Rapid Deployment
  +
|Rapid Deployment at Level 1
  +
|Gold 6k
  +
|-
  +
| Weapons Calibration
  +
|Weapons Calibration at Level 1
  +
|Gold 6k
  +
|-
  +
| Clairvoyance
  +
|Clairvoyance at Level 1
  +
|Gold 7k
  +
|-
  +
| Medicine
  +
|Medicine at Level 1
  +
|Gold 7.2k
  +
|-
  +
| Dragonry
  +
|Dragonry at Level 1
  +
|Gold 10k
  +
|-
  +
| Levitation
  +
|Levitation at Level 1
  +
|Gold 10k
  +
|-
  +
| Mercantilism
  +
|Mercantilism at Level 1
  +
|Gold 10k
  +
|-
  +
| [[Theater#Aerial Combat|Aerial Combat]]
  +
|Aerial Combat at Level 1
  +
|Gold 20k, 1 Crimson Bull, 1 Purple Bones
  +
|-
  +
| Precious Energy
  +
|Energy Collection at Level 1
  +
|Lumber 50k, Metals 50k, Food 50k, Stone 50k
  +
|-
  +
| The Dark Arts I
  +
|Warrior Revival at Level 1
  +
|Lumber 50k, Metals 50k, Food 50k, Stone 50k
  +
|-
  +
| The Dark Arts II
  +
|Guardian Revival at Level 1
  +
|
  +
Power 10k, Gold 30k, Metals 20k, Lumber 30k
  +
|}
  +
  +
== Resources ==
  +
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Task
  +
! scope="col"|Reward
  +
|-
  +
| [[:File:Start Farming.png|Start Farming]]
  +
|Have Level 1 Farm
  +
|Food 300, Lumber 2k, Stone 1.5k, Metals 1k, Power 10, Blink 1
  +
|-
  +
| [[:File:Increase Farming.png|Increase Farming]]
  +
|Have Total of 3 Farms
  +
|Food 600, Lumber 2k, Stone 1.5k, Metals 1k
  +
|-
  +
| [[:File:Improve Farming.png|Improve Farming]]
  +
|Have Farm to Level 3
  +
|Food 1k, Lumber 5k, Stone 3k, Metals 2.5k
  +
|-
  +
| [[:File:Produce More Food.png|Produce More Food]]
  +
|Have Food Production at 1k
  +
|Food 1k, Harvest Nanos for 1 Day 1
  +
|-
  +
| Produce More Food
  +
|Have Food Production at 50k
  +
|Food 50k
  +
|-
  +
| Start Logging
  +
|Have Level 1 Lumbermill
  +
|Food 600, Lumber 1k, Stone 1.5k, Metals 1.5k, Power 10, Blink 1
  +
|-
  +
| Greater Logging
  +
|Have Total of 3 Lumbermills
  +
|Food 2k, Lumber 3k, Stone 4.5k, Metals 4k
  +
|-
  +
| Improve Logging
  +
|Have  Lumbermill at Level 3
  +
|Food 2k, Lumber 2k, Stone 3k, Metals 3k
  +
|-
  +
| Produce More Lumber
  +
|Have Lumber Production at 1k
  +
|Lumber 1k, Forest Nanos for 1 Day 1
  +
|-
  +
| Produce More Lumber
  +
|Have Lumber Production at 5k
  +
|Lumber 5k, Forest Nanos for 1 Day 1
  +
|-
  +
| Produce More Lumber
  +
|Have Lumber Production at 10k
  +
|Lumber 10k
  +
|-
  +
| Produce More Lumber
  +
|Have Lumber Production at 50k
  +
|Lumber 50k
  +
|-
  +
| Start Mining
  +
|Have Level 1 Mine
  +
|Food 1.5k, Lumber 2.4k, Stone 2.25k, Metals 1.5k, Power 10, Blink 1
  +
|-
  +
| Greater Mining
  +
|Have Total of 2 Mines
  +
|Food 1.5k, Lumber 2.5k, Stone 2.25k, Metals 1.5k, Blink 1
  +
|-
  +
| Improve Mining
  +
|Have Mine at Level 3
  +
|Food 4k, Lumber 6k, Stone 5k, Metals 3k
  +
|-
  +
| Produce More Metals
  +
|Have Metals Production to 1k
  +
|Metals 1k, Metals Nanos for 1 Day 1
  +
|-
  +
| Produce More Metals
  +
|Have Metals Production to 5k
  +
|Metals 5k
  +
|-
  +
| Produce More Metals
  +
|Have Metals Production to 10k
  +
|Metals 10k
  +
|-
  +
| Produce More Metals
  +
|Have Metals Production to 50k
  +
|Metals 50k
  +
|-
  +
| Start Quarrying
  +
|Build a Level 1 Quarry|Have Level 1 Quarry
  +
|Build a Level 1 Quarry|
  +
Food 900, Lumber 2.25k, Stone 900, Metals 1.5k, Power 10, Blink 1
  +
|-
  +
| Increase Quarrying
  +
|Have Total of 3 Quarries
  +
|Food 900, Lumber 2.25k, Stone 900, Metals 1.5k, Power 10, Blink 1
  +
|-
  +
| Improve Quarrying
  +
|Have Quarry at Level 3
  +
|Food 3k, Lumber 6k, Stone 2k, Metals 3k
  +
|-
  +
| Produce More Stone
  +
|Have Stone Production at 1k
  +
|Stone 1k, Stone Nanos for 1 Day 1
  +
|-
  +
| Produce More Stone
  +
|Have Stone Production at 5k
  +
|Stone 5k, Stone Nanos for 1 Day 1
  +
|-
  +
| Produce More Stone
  +
|Have Stone Production at 10k
  +
|Stone 10k
  +
|-
  +
| Produce More Stone
  +
|Have Stone Production at 50k
  +
|Stone 50k
  +
|}
  +
  +
== Infrastructure ==
  +
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Task
  +
! scope="col"|Reward
  +
! scope="col"|Cost to Complete
  +
|-
  +
| Increase Happiness
  +
|Have Level 1 Theater
  +
|Food 1k, Lumber 15k, Stone 1k, Metals 750
  +
|Food 300, Lumber 2k, Stone 1k, Metals 400
  +
|-
  +
| Begin Manufacturing
  +
|Have Level 1 Factory
  +
|Food 1.5k, Lumber 5k, Stone 5k, Metals 5k
  +
|Food 150, Lumber 1.5k, Stone 500, Metals 1.5k
  +
|-
  +
| Begin Metals Industry
  +
|Have Level 1 Metalsmith
  +
|Food 500, Lumber 2k, Stone 1k, Metals 500
  +
|Food 125, Lumber 1k, Stone 600, Metals 1.2k
  +
|-
  +
| Protect Your Reserves
  +
|Have Level 1 Storage Vault
  +
|Food 500, Lumber 2k, Stone 1k, Metals 500
  +
|Food 100, Lumber 1.5k, Stone 1k, Metals 300
  +
|}
  +
  +
== Population ==
  +
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Task
  +
! scope="col"|Reward
  +
|-
  +
| [[:File:House Your Citizens.png|House Your Citizens]]
  +
|Have Level 1 Home
  +
|Food 200, Lumber 1k, Stone 200, Metals 100, Blink 1, Fortuna'a Ticket 1
  +
|-
  +
| [[:File:Greater Housing.png|Greater Housing]]
  +
|Have Total of 3 Homes
  +
|Food 500, Lumber 2k, Stone 500, Metals 500, Gold 1k
  +
|-
  +
| Improve Housing
  +
|Have Home at Level 3
  +
|Food 500, Lumber 2k, Stone 500, Metals 500, Gold 50
  +
|-
  +
| Increase Capacity
  +
|Have Population Capacity at 1k
  +
|Food 100, Lumber 4k, Stone 1k, Metals 1k, Gold 1k
  +
|-
  +
| Increase Capacity
  +
|Have Population Capacity at 5k
  +
|Food 3k, Lumber 7k, Stone 3k, Metals 3k, Gold 2.5k
  +
|-
  +
| Increase Capacity
  +
|Have Population Capacity at 10k
  +
|Food 5k, Lumber 10k, Stone 5k, Metals 5k, Gold 5k
  +
|-
  +
| Increase Capacity
  +
|Have Population Capacity to 40k
  +
|Food 10k, Lumber 20k, Stone 10k, Metals 10k, Gold 10k
  +
|-
  +
| [[:File:Grow Population250.png|Grow Population]]
  +
| Have Population of 250
  +
|Food 250, Gold 250, Power 10
  +
|-
  +
| Grow Population
  +
|Have Population of 500
  +
| Food 500, Gold 500, Power 20
  +
|-
  +
| Grow Population
  +
| Have Population of 1k
  +
|Food 1k, Gold 1k, Power 100
  +
|-
  +
| Grow Population
  +
| Have Population of 5k
  +
|Food 5k, Gold 5k, Power 500
  +
|-
  +
| Grow Population
  +
| Have Population of 10k
  +
|Food 10k, Gold 10k, Power 1k
  +
|-
  +
| Grow Population
  +
| Have Population of 40k
  +
| Food 50k, Gold 50k, Power 5k
  +
|}
  +
  +
== Taxes ==
  +
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Task
  +
! scope="col"|Reward
  +
|-
  +
| Adjust Tax Rate to 20%
  +
|Set Tax Rate to 20%
  +
|Gold 1k
  +
|-
  +
| Raise Gold Income to 500
  +
|Increase Population/Tax Rate to receive 500 Gold
  +
|Gold 1k
  +
|-
  +
| Raise Gold Income to 1k
  +
|Increase Population/Tax Rate to receive 1k Gold
  +
|Gold 5k
  +
|-
  +
| Raise Gold Income to 5k
  +
|Increase Population/Tax Rate to receive 5k Gold
  +
|Food 10k
  +
|-
  +
| Raise Gold Income to 10k
  +
|Increase Population/Tax Rate to receive 10k Gold
  +
|Food 25k
  +
|-
  +
| Raise Gold Income to 40k
  +
|Increase Population/Tax Rate to receive 40k Gold
  +
|Food 100k
  +
|}
  +
  +
== Outpost ==
  +
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Task
  +
! scope="col"|Reward
  +
|-
  +
| Collect 10k Resources
  +
|Collect 10k resources from Silo in single click
  +
|Gold 30k, Lumber 30k
  +
|-
  +
| Collect 100k Resources
  +
|Collect 100k resources from Silo in single click
  +
|Gold 40k, Lumber 40k
  +
|-
  +
| Collect 500k Resources
  +
|Collect 500k resources from Silo in single click
  +
|Gold 50k, Lumber 50k
  +
|-
  +
| Collect 1m Resources
  +
|Collect 1m resources from Silo in single click
  +
|
  +
Gold 100k, Lumber 100k
  +
|}
  +
  +
== Skythrone ==
  +
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Task
  +
! scope="col"|Reward
  +
|-
  +
| City In The Clouds
  +
|Build your Skythrone Outpost
  +
|Food 80k, Stone 80k, Lumber 80k, Metals 80k, Dragon Key 3
  +
|-
  +
| Kaiser Wave
  +
|Send an attack with your Kaiser Dragon
  +
|Skip 1, Power 5k, Gold 50k
  +
|-
  +
| Help The Kaiser Dragon
  +
|Perform 1 attribute building Upgrade
  +
|Food 50k, Stone 50k, Lumber 50k, Metals 50k, Trance March Drops 1
  +
|-
  +
| Improve The Kaiser Dragon
  +
|Perform 5 attribute building Upgrades
  +
|Food 80k, Stone 80k, Lumber 80k, Metals 80k, Jump 1
  +
|-
  +
| Strengthen The Kaiser Dragon
  +
|Perform 10 attribute building Upgrades
  +
|Fortuna's Gift 1, Food 100k, Stone 100k, Lumber 100k, Metals 100k, Leap 1
  +
|-
  +
| Master The Kaiser Dragon
  +
|Perform 25 attribute building Upgrades
  +
|Food 250k, Stone 250k, Lumber 250k, Metals 250k, Master Dragon Key 1
  +
|-
  +
| Perfect The Kaiser Dragon
  +
|Perform 50 attribute building Upgrades
  +
|Elite Troop Bin 1, Food 5m, Stone 5m, Lumber 5m, Metals 5m, Bounce 1, Fortuna's Medallion Chest 1
  +
|}
  +
  +
== Steelshard Caverns ==
  +
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Task
  +
! scope="col"|Reward
  +
|-
  +
| Earth and Steel
  +
|Build your Steelshard Caverns Outpost
  +
|Food 80k, Stone 80k, Lumber 80k, Metals 80k
  +
|}
  +
  +
== Title ==
  +
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Task to Complete
  +
! scope="col"|Level
  +
! scope="col"|Reward
  +
|-
  +
|Become A Warden
  +
|Power 20
  +
|Level 2
  +
|Gold 1k
  +
|-
  +
|Become A High Warden
  +
|Power 40
  +
|Level 3
  +
|Gold 1k
  +
|-
  +
|Become A Commissioner
  +
|Power 80
  +
|Level 4
  +
|Gold 1k
  +
|-
  +
|Become A Provost
  +
|Power 160
  +
|Level 5
  +
|Gold 1k
  +
|-
  +
|Become A Marshal Provost
  +
|Power 320
  +
|Level 6
  +
|Gold 5k
  +
|-
  +
|Become A High Provost
  +
|Power 640
  +
|Level 7
  +
|Gold 5k
  +
|-
  +
|Become A Lictor
  +
|Power 1,280
  +
|Level 8
  +
|Gold 5k
  +
|-
  +
|Become A Captain
  +
|Power 2,560
  +
|Level 9
  +
|Gold 10k
  +
|-
  +
|Become A Centurion
  +
|Power 5,120
  +
|Level 10
  +
|Gold 10k
  +
|-
  +
|Become A Commander
  +
|Power 10,240
  +
|Level 11
  +
|Gold 10k
  +
|-
  +
|Become A High Commander
  +
|Power 20,480
  +
|Level 12
  +
|Gold 20k
  +
|-
  +
|Become A Legate
  +
|Power 40,960
  +
|Level 13
  +
|Gold 20k
  +
|-
  +
|Become An Elder
  +
|Power 81,920
  +
|Level 14
  +
|Gold 20k
  +
|-
  +
|Become An Alderman
  +
|Power 163,840
  +
|Level 15
  +
|Gold 30k
  +
|-
  +
|Become A Mayor
  +
|Power 327,680
  +
|Level 16
  +
|Gold 30k
  +
|-
  +
|Become A Viceroy
  +
|Power 655,360
  +
|Level 17
  +
|Gold 30k
  +
|-
  +
|Become A Prefect
  +
|Power 1,310,720
  +
|Level 18
  +
|Gold 40k
  +
|-
  +
|Become A Councilor
  +
|Power 2,621,440
  +
|Level 19
  +
|Gold 40k
  +
|-
  +
|[[:File:Become An Arbiter.png|Become An Arbiter]]
  +
|Power 5,242,880
  +
|Level 20
  +
|Gold 40k
  +
|-
  +
|Become An Ombudsman
  +
|Power 10,485,760
  +
|Level 21
  +
|Gold 50k
  +
|-
  +
|Become An Adjudicator
  +
|Power 20,971,520
  +
|Level 22
  +
|Gold 50k
  +
|-
  +
|Become A Magistrate
  +
|Power 41,943,040
  +
|Level 23
  +
|Gold 50k
  +
|-
  +
|Become A Pro Magistrate
  +
|Power 83,886,080
  +
|Level 24
  +
|Gold 60k
  +
|-
  +
|Become A Judge
  +
|Power 167,772,160
  +
|Level 25
  +
|Gold 60k
  +
|-
  +
|Become A Justice
  +
|Power 335,544,320
  +
|Level 26
  +
|Gold 60k
  +
|-
  +
|Become A Chief Justice
  +
|Power 671,088,640
  +
|Level 27
  +
|Gold 70k
  +
|-
  +
|Become A Tribune
  +
|Power 1,342,177,280
  +
|Level 28
  +
|Gold 70k
  +
|-
  +
|Become The Supreme Justice
  +
|Power 2,684,354,560
  +
|Level 29
  +
|Gold 70k
  +
|}
  +
  +
'''Note: To see specifics on building costs, see city category from main page.'''
  +
  +
== Claiming Quests ==
  +
  +
After completing a Quest, the resources are immediately added to your reserves. Items are placed in your inventory. The items are safe, but the resources are free to be taken if you are attacked. For this reason, it is sometimes a good idea to keep quests unclaimed - even if this does limit your quest pathways. This method is good for relatively new players who find themselves being repeatedly attacked for resources. To keep track of your resources, follow the steps below.
  +
'''Remember: ''' Quests are GUIDELINES!! You do NOT have to complete them in any specific order, let alone complete them. You may follow the quest for as long as you like, but it is advised to stop going after them when you get all your GD armor.
  +
  +
<gallery type="slideshow" widths="650" position="center">
  +
Increase marches.png
  +
Increase Farming.png
  +
Start Farming.png
  +
Produce More Food.png
  +
Improve Farming.png
  +
Build Garrison.png
  +
Build Officerrs Quartes.png
  +
House Your Citizens.png
  +
Greater Housing.png
  +
Grow Population250.png
  +
Agriculture.png
  +
Build Science Center.png
  +
Improve Training Camps otp1 lvl10.png
  +
Improve Officers' Quarters.png
  +
Improve Muster Point.png
  +
Increase marches.png
  +
Reinforce Fortress11.png
  +
Improve Training Camps otp2 lvl10.png
  +
Become An Arbiter.png
  +
Bizarre Talisman.png
  +
The Outpost of Wind.png
  +
Serpents Sting.png
  +
Hunting the Hunted.png
  +
Raise Gold Income.png
  +
The Crested Egg.png
  +
Gaea's Spring.png
  +
Elemental Dragon Lord.png
  +
King of the Sands.png
  +
Desert Settlers.png
  +
The Outpost of Frost.png
  +
Serpents Egg.png
  +
Quest.png|Improve Training Camps
  +
</gallery><br /><br />{{DoARevisionTimeStamp}}
 
[[Category:Browse]]
 
[[Category:Browse]]
 
[[Category:General Gameplay]]
 
[[Category:General Gameplay]]

Revision as of 10:25, 22 January 2014

Screen Shot 2013-05-27 at 21.30

Not all quests are shown on the quests list in-game, but if you complete  one of them not shown, you will get a notification and the rewards even if it is not shown. If you have an issue accepting a reward, you should refresh and if it still does not work, send a Support Ticket to Kabam.

Complete and accept as many quests as you can to get those resource rewards!

Click on the Arrows on the far right side to see the whole table for each section.

Conquest

The Dark Art 1 Increase warrior revival research level for attacking army loses food 50K,lumber 50K,metal 50K,stone 50K
Conquer Anthropus Conquer a Level 1 Anthropus Camp Food 5k
Conquer Wilderness Conquer a Level 1 Wilderness Food 1k, Dragon Hearts 1
Conquer More Wilderness Conquer a Level 2 Wilderness Food 2k
Conquer More Wilderness Conquer a Level 3 Wilderness Food 3k
Conquer More Wilderness Conquer a Level 4 Wilderness Food 4k
Conquer More Wilderness Conquer a Level 5 Wilderness Food 5k
Conquer More Wilderness Conquer a Level 6 Wilderness Food 10k
Conquer More Wilderness Conquer a Level 7 Wilderness Food 20k
Conquer More Wilderness Conquer a Level 8 Wilderness Food 50k
Conquer More Wilderness Conquer a Level 9 Wilderness Food 100k
Conquer More Wilderness Conquer a Level 10 Wilderness Food 200k
Within the dark Forests Conquer a Forest Level 7+ Blink 1, Hop 1, Trance March Drops 1
The Anthropus Threat Conquer a Camp with a City Dragon Anthropus Talisman 25, Fortuna's Ticket 1, Blink, Stone 50k, Metals 50k
Bizarre Talisman Conquer a Level 10 Anthropus Camp with a City Dragon Forced March Drops 1, Anthropus Talisman 25, Blink 2, Hop 1
Offering to Darkness Summon a Wraith Dragon Ancestral Seal 1, Power 50k
Might of the Shadows Conquer with a Wraith Dragon Stone 200k, Gold 30k, Metals 150k, Power 10k
The Frozen Cave Send a City Dragon to Capture a level 10 Mountain Stone 200k, Metals 200k, Skip 1
Power of Dragon's Frost Send an attack with a Frost Dragon Power 2k, Stone 40k, Gold 30k, Metals 150k
Lost within the Swamp Send a City Dragon to capture a level 10 lake Skip 1, Metals 200k, Lumber 200k
Serpent's Sting Send an attack with your Mephitic Serpent Lumber 150k, Power 2k, Stone 40k, Gold 30k
Hunting the Hunted Send a Mephitic Serpent to attack a level 10 Anthropus Camp. Food 400k, Lumber 400k, Stone 400k, Metals 400k, Divine Rations 1
Assist the Nomads March with a Dragon to capture a level 10 Plain Lumber 200k, Metal 200k, Jump 1, Momentary Truce 1

Defense 1

Name Task Reward Cost to Complete
Establish Sentinel Watch Build a Level 1 Sentinel Tower Food 300, Lumber 2k, Metals 600, Stone 6k Food 150, Lumber 1k, Metals 300, Stone 3k
Enhance Sentinel Watch Upgrade Sentinel Tower to level 2 Food 300, Lumber 2k, Metals 600, Stone 6k Food 300, Lumber 2k, Metals 600, Stone 6k
Enhance Sentinel Watch Upgrade Sentinel Tower to level 3 Food 500, Lumber 4k, Metals 1k, Stone 8.5k Food 600, Lumber 4k, Metals 1.2k, Stone 12k
Enhance Sentinel Watch Upgrade Sentinel Tower to level 4 Food 750, Lumber 6k, Metals 2k, Stone 12k Food 1.2k, Lumber 8k, Metals 2.4k, Stone 24k
Enhance Sentinel Watch Upgrade Sentinel Tower to level 5 Food 1k, Lumber 8k, Metals 4k, Stone 16k Food 2.4k, Lumber 16k, Metals 4.8k, Stone 48k
Enhance Sentinel Watch Upgrade Sentinel Tower to level 6 Food 1k, Lumber 10k, Metals 5k, Stone 20k Food 4.8k, Lumber 32k, Metals 9.6k, Stone 96k
Enhance Sentinel Watch Upgrade Sentinel Tower to level 7 Food 1k, Lumber 10k, Metals 5k, Stone 20k Food 9.6k, Lumber 64k, Metals 19.2k, Stone 192k
Enhance Sentinel Watch Upgrade Sentinel Tower to level 8 Food 1k, Lumber 10k, Metals 5k, Stone 20k Food 19.2k, Lumber 128k, Metals 38.4k, Stone 384k
Enhance Sentinel Watch Upgrade Sentinel Tower to level 9 Food 1k, Lumber 10k, Metals 5k, Stone 20k Food 38.4k, Lumber 256k, Metals 76.8k, Stone 768k
Enhance Sentinel Watch Upgrade Sentinel Tower to level 10 Food 1k, Lumber 10k, Metals 5k, Stone 20k Food 76.8k, Lumber 512k, Metals 153.6k, Stone 1.536mil

Defense 2

Name Task Reward Cost to Complete
Reinforce Walls Upgrade Wall to level 2 Food 3k, Lumber 2k, Metals 2k, Stone 10k Food 6k, Lumber 3k, Metals 1k, Stone 20k
Reinforce Walls Upgrade Wall to level 3 Food 5k, Lumber 5k, Metals 5k, Stone 20k Food 12k, Lumber 6k, Metals 2k, Stone 40k
Reinforce Walls Upgrade Wall to level 4 Food 10k, Lumber 10k, Metals 10k, Stone 50k Food 24k, Lumber 12k, Metals 4k, Stone 80k
Reinforce Walls Upgrade Wall to level 5 Food 10k, Lumber 10k, Metals 10k, Stone 50k Food 48k, Lumber 24k, Metals 8k, Stone 160k
Reinforce Walls Upgrade Wall to level 6 Food 10k, Lumber 10k, Metals 10k, Stone 50k Food 96k, Lumber 48k, Metals 16k, Stone 320k
Reinforce Walls Upgrade Wall to level 7 Food 10k, Lumber 10k, Metals 10k, Stone 50k Food 192k, Lumber 96k, Metals 32k, Stone 640k
Reinforce Walls Upgrade Wall to level 8 Food 10k, Lumber 10k, Metals 10k, Stone 50k Food 384k, Lumber 192k, Metals 64k, Stone 1.280mil
Reinforce Walls Upgrade Wall to level 9 Food 10k, Lumber 10k, Metals 10k, Stone 50k Food 768k, Lumber 384k, Metals 128k, Stone 2.56mil
Reinforce Walls Upgrade Wall to level 10 Food 10k, Lumber 10k, Metals 10k, Stone 50k Food 1.536mil, Lumber 768k, Metals 256k, Stone 5.12mil

Fortress

Name Task Reward Cost to Complete
Reinforce Fortress Upgrade Fort to level 2 Food 2.5k, Lumber 12k, Stone 5.5k, Metals 2.5k, Skip 1 Food 400, Lumber 600, Metals 200, Stone 5k
Reinforce Fortress Upgrade Fort to level 3 Food 5k, Lumber 13k, Stone 11k, Metals 5k Food 800, Lumber 1.2k, Metals 400, Stone 10k
Reinforce Fortress Upgrade Fort to level 4 Food 10k, Lumber 26k, Stone 22k, Metals 10k Food 1.6k, Lumber 2.4k, Metals 800, Stone 20k
Reinforce Fortress Upgrade Fort to level 5 Food 20k, Lumber 50k, Stone 50k, Metals 20k Food 3.2k, Lumber 4.8k, Metals 1.6k, Stone 40k
Reinforce Fortress Upgrade Fort to level 6 Food 15k, Lumber 25k, Stone 50k, Metals 15k Food 6.4k, Lumber 9.6k, Metals 3.2k, Stone 80k
Reinforce Fortress Upgrade Fort to level 7 Food 20k, Lumber 50k, Metals 20k, Stone 50k Food 12.8k, Lumber 19.2k, Metals 6.4k, Stone 160k
Reinforce Fortress Upgrade Fort to level 8 Food 20k, Lumber 50k, Metals 20k, Stone 50k Food 25.6k, Lumber 38.4k, Metals 12.8k, Stone 320k
Reinforce Fortress Upgrade Fort to level 9 Food 20k, Lumber 50k, Metals 20k, Stone 50k Food 51.2k, Lumber 76.8k, Metals 25.6k, Stone 640k
Reinforce Fortress Upgrade Fort to level 10 Food 20k, Lumber 50k, Metals 20k, Stone 50k Food 102.4k, Lumber 153.6k, Metals 51.2k, Stone 1.28mil
Reinforce Fortress Upgrade Fort to level 11 Jump 1, Power 10k, Food 30k, Lumber 60k, Stone 60k Food 204.8k, Lumber 307.2k, Metals 102.4, Stone 2.56mil

Expansion

Name Task Reward
Improve Training Camps Upgrade a Training Camp in Water Outpost to Level 10 Fangtooth Respirators 500
Train a Water Dragon Have Water Dragon at level 8 with 4 Water Dragon Armor pieces Food 100k, Power 5k, Lumber 200k, Stone 100k, Gold 50k
Find a Stone Dragon Egg Acquire a Stone Dragon egg Power 2k, Lumber 30k, Stone 200k, Gold 30k
Start a 2nd outpost Build your Stone Outpost Power 2k, Gold 30k, Metals 150k, Nano Collectors for 1 Day
Improve Training Camps Upgrade a Training Camp in Stone Outpost to Level 10 Glowing Mandrakes 100, Stone 250k, Lumber 100k
Complete the Stone Dragon Armor Set Collect all 4 pieces of Stone Dragon Armor Power 2k, Lumber 150k, Stone 40k, Gold 30k
Train a Stone Dragon Have Stone Dragon to level 8 with all 4 Stone Dragon Armor pieces Food 200k, Power 10k, Lumber 200k, Stone 200k, Gold 50k
Reinforce Outposts Build 5 Training Camps in Stone Outpost to level 9 or higher Ancestral Seal 1, Power 1k, Lumber 50k, Stone 50k
Find a Fire Dragon Egg Acquire a Fire Dragon egg Power 2k, Lumber 30k, Metals 200k, Gold 30k, Fortuna's Ticket 1
Build a 3rd Outpost Build your Fire Outpost Power 35k, Gold 30k, Lumber 150k, Nano Collectors for 1 Day 1
Prepare Lava Jaw Training Upgrade a Training Camp to Level 10 in Fire Outpost Volcanic Runes 100, Metals 250k, Lumber 100k
Complete the Fire Dragon Armor Set Complete Fire Dragon Armor Set Power 2k, Stone 40k, Metals 150k, Gold 30k
The Wind Dragon Acquire a Wind Dragon egg Power 2k, Lumber 30k, Metals 200k, Gold 30k, Fortuna's Ticket 1
The Outpost of Wind Build your Wind Outpost Power 35k, Gold 30k, Lumber 150k, Nano Collectors for 1 Day 1
Prepare Banshee Training Upgrade a Training Camp to Level 10 in your Wind Outpost Lumber 250k, Stone 100k, Banshee Talons 100
Arm Your Wind Dragon Complete Wind Dragon Armor Set Power 2k, Gold 30k, Metal 150k, Stone 40k
Prepare a Wind Dragon for battle Have Wind Dragon to level 8 with all 4 Wind Dragon Armor pieces Power 10k, Gold 50k, Food 200k, Metal 250k, 1 Jump
Elemental Dragon Lord Have Water, Stone, Fire and Wind Dragons at level 8 Power 40k, Metals 1mil, Lumber 1mil, Stone 1mil, Gold 100k, Testronius Powder 1, Bounce 1, Divine Rations 1
Dark Lord Build a Spectral Outpost Lumber 50k, Stone 50k, Metals 50k, Power 10k
Find a Frost Dragon Egg Acquire a Frost Dragon egg Power 2k, Lumber 30k, Metals 200k, Gold 30k, Fortuna's Ticket 1
The Outpost of Frost Build your Frost Outpost Power 35k, Gold 30k, Lumber 150k, Nano Collectors for 1 Day 1
Serpent's Egg Obtain Mephitic Serpent Egg Metal 200k, Lumber 30k, Power 2k, Fortuna's Ticket 1
The Zolmec's Ruins Build Sunken Temple Blue Energy 5k, Lumber 150k, Power 35k, Nano Collectors for 1 Day
The Crested Egg Acquire a Crested Egg Metal 300k, Lumber 300k, Power 2k, Fortuna's Ticket 1
Gaea's Spring Build Gaea Spring Settlement Stone 200k, Lumber 200k, Power 35k, Blue Energy 5k
King of the Sands Have Egg of the Helio Dragon Lumber 30k, Power 2k, Fortuna's Ticket 1, Metals 200k
Desert Settlers Build Highlands Settlement Lumber 150k, Power 30k, 5k Blue Energy, Nano Collectors for 1 Day

Great Dragon

Name Task Reward Cost to Complete

Hatch Dragon

Upgrade Keep to Level 3 Food 400, Gold 1k Food 1.6k, Lumber 10k, Metals 2.8k, Stone 4.8k, Gold 6k
Nurture Baby Dragon Upgrade Keep to Level 4 Food 800, Gold 2k Food 3.2k, Lumber 20k, Metals 5.6k, Stone 9.6k, Gold 12k
Train Little Dragon Upgrade Keep to Level 5  Food 1.6k, Gold 2k Food 6.4k, Lumber 40k, Metals 11.2k, Stone 19.2k, Gold 24k

Strengthen Young Dragon

Upgrade Keep to Level 6 Food 3.2k, Gold 4k Food 12.8k, Lumber 80k, Metals 22.4k, Stone 38.4k, Gold 48k
Train Great Dragon Upgrade Keep to Level 7 Food 6.4k, Gold 4k Food 25.6k, Lumber 160k, Metals 44.8k, Stone 76.8k, Gold 96k
Train Great Dragon Upgrade Keep to Level 8  Food 6.4k, Gold 8k Food 51.2k, Lumber 320k, Metals 89.6k, Stone 153.6k, Gold 192k
Inspire Great Dragon

Upgrade Keep to Level 9

Food 6.4k, Gold 8k Food 102.4k, Lumber 640k, Metals 179.2k, Stone 307.2k, Gold 384k
Anoint Great Dragon Upgrade Keep to Level 10  Food 6.4k,Gold 16k Food 204.8k,Lumber 1.28mil, Metals 358.4k,Stone 614.4k, Gold 768k
Great Dragon Attack Include the Great Dragon in attack Jump 1, Power 500
Get Body Armor Obtain Body Armor Food 20k, Gold 10k
Get Claw Guards Obtain Claw Guards Food 20k, Gold 10k
Get Tail Guard Obtain Tail Guard Food 20k, Gold 10k
Get Dragon Helmet Obtain Helmet Food 30k, Gold 20k
Great Dragon Reborn Upgrade Keep to Level 11 1 Jump, 100k Stone, 250k Lumber

Rookery

Name Task Reward Cost to Complete
Build a Rookery Build Rookery Food 500, Lumber 2k, Stone 1k, Metals 500 Food 1.2k, Lumber 2k, Metals 1k, Stone 800
Upgrade Rookery Level 2 Rookery Food 500, Lumber 2k, Stone 1k, Metals 500 Food 2.4k, Lumber 4k, Metals 2k, Stone 1.6k
Upgrade Rookery Level 3 Rookery Food 500, Lumber 2k, Stone 1k, Metals 500 Food 4.8k, Lumber 8k, Metals 4k, Stone 3.2k

Military

Name Task Reward Cost to Complete
Build Garrison Build a Garrison Food 1k, Lumber 1.2k, Metals 1k, Stone 1.5k Food 250, Lumber 1.2k, Metals 500, Stone 1.5k
Improve Garrisons Level 2 Garrison Food 2k, Lumber 2.4k, Metals 2k, Stone 3k Food 500, Lumber 2.4k, Metals 1k, Stone 3k
Improve Garrisons Level 3 Garrison Food 4k, Lumber 4.8k, Metals 4k, Stone 6k Food 1k, Lumber 4.8k, Metals 2k, Stone 6k
Improve Garrisons Level 4 Garrison Food 6k, Lumber 8k, Metals 6k, Stone 8k Food 2k, Lumber 9.6k, Metals 4k, Stone 12k
Improve Garrisons Level 5 Garrison Food 8k, Lumber 10k, Metals 8k, Stone 10k

Food 4k, Lumber 19.2k, Metals 8k, Stone 24k

Improve Garrisons Level 6 Garrison Food 8k, Lumber 10k, Metals 8k, Stone 10k Food 8k, Lumber 38.4k, Metals 16k, Stone 48k
Improve Garrisons Level 7 Garrison Food 8k, Lumber 10k, Metals 8k, Stone 10k Food 16k, Lumber 76.8k, Metals 32k, Stone 96k
Improve Garrisons Level 8 Garrison Food 8k, Lumber 10k, Metals 8k, Stone 10k Food 32k, Lumber 153.6k, Metals 64k, Stone 192k
Improve Garrisons Level 9 Garrison Food 8k, Lumber 10k, Metals 8k, Stone 10k Food 64k, Lumber 307.2k, Metals 128k, Stone 384k
Improve Garrisons Level 10 Garrison Food 8k, Lumber 10.4k, Metals 8k, Stone 10k Completion Grant, Food 128k, Lumber 614.4k, Metals 256k, Stone 768k
Expand Garrisons Total 2 Garrisons Food 1k, Lumber 1.2k, Stone 1.5k, Metals 1k Food 250, Lumber 1.2k, Stone 1.5k, Metals 500
Expand Garrisons Total 3 Garrisons Food 1k, Lumber 1.2k, Stone 1.5k, Metals 1k Food 250, Lumber 1.2k, Stone 1.5k, Metals 500
Expand Garrisons Total 4 Garrisons Food 1k, Lumber 1.2k, Stone 1.5k, Metals 1k Food 250, Lumber 1.2k, Stone 1.5k, Metals 500
Expand Garrisons Total 5 Garrisons Food 8k, Lumber 10k, Stone 10k, Metals 8k Food 250, Lumber 1.2k, Stone 1.5k, Metals 500

oh and also dont forget to work on your population

Military 2

Name Task Reward Cost to Complete
Appoint a General Appoint a General Gold 1k Free! (Upkeep)
Back from Beyond Revive 5 Troops Metals 100k, Lumber 30k, Hop 1, Stone 40k
Begin Muster Point Build Muster Point Food 500, Lumber 1k, Stone 2k, Metals 500 Food 100, Lumber 600, Stone 2k, Metals 250
Build Officers Quarters Build Officers' Quarters Food 500, Lumber 2k, Stone 1k, Metals 500 Food 400, Lumber 2.5k, Stone 1.2k, Metals 700
Improve Muster Point Muster Point Level 11 Power 1k, Gold 10k, 1 Fortuna Ticket Food 102.4k, Lumber 614.4k, Stone 2.048mil, Metals 256k, 1 Ancestral Seal
Improve Officers' Quarters Officers' Quarters Level 11 Power 1k, Gold 10k, 1 Fortuna Ticket Food ?, Lumber ?, Stone ?, Metals ?, 1 Ancestral Seal
Increase marches Send 100k+ Troop March Gold 20k, Food 50k, 1 Forced March Drops Free (If you have Level 10 Muster Point)
Soul Reapers Train Soul Reapers Lumber 250k, Stone 100k, 100 Reaper Totems Food, Lumber, Metals, Stone, Blue Energy, Reaper Totem
Arming the Venom Dwellers Train Venom Dweller Lumber 250k, Stone 100k, 100 Swamp Scales Food, Lumber, Metals, Stone, Blue Energy, Swamp Scale
Guardian of Guardians Train Petrified Titan Lumber 250k, Titan Seedlings(100) 1, Stone 100k Blue Energy 15, Food 1k, Gold 9999, Lumber 4k, Metals 1k, Stone 1k, Titan Seedling

Troops

Name Task Reward Cost to Complete
Train Porters Train 25 Porters at 1 time Food 500, Lumber 1.5k, Metals 100 Food 1.25k, Lumber 3.75k, Metals 250
Train Conscripts Train 100 Conscripts at 1 time Food 800, Lumber 1k, Metals 500 Food 8k, Lumber 1k, Metals 5k
Train Spies Train 10 Spies at 1 time Food 1.2k, Lumber 2k, Metals 1.5k Food 1.2k, Lumber 2k, Metals 1.5k
Train Halberdsmen Train 50 Halberdsmen aat 1 time Food 1.5k, Lumber 5k, Metals 1k Food 7.5k, Lumber 25k, Metals 5k
Train Minotaurs Train 50 Minotaurs at 1 time Food 2k, Lumber 1.5k, Metals 4k Food 10k, Lumber 7.5k, Metals 20k
Train Longbowmen Train 10 Longbowmen at 1 time Food 3k, Lumber 3.5k, Stone 3k Food 3k, Lumber 3.5k, Metals 3k
Train Swift Strike Dragons Train 10 Swift Strike Dragons at 1 time Food 10k, Lumber 6k, Metals 5k Food 10k, Lumber 6k, Metals 5k
Train Armored Transport Train 10 Armored Transports at 1 time Food 500, Lumber 1.5k, Metals 100 Food 6k, Lumber 15k, Metals 3.5k
Train Battle Dragon Train 10 Battle Dragons at 1 time Food 20k, Lumber 5k, Metals 25k Food 20k, Lumber 5k, Metals 25k
Train Giants Train 10 Giants at 1 time Food 40k, Lumber 60k, Metals 16k Food 40k, Lumber 60k, Metals 15k

Science Center

Note: Current numbers for Science Center are incorrect.

Name Task Reward Cost to Complete
Improve Science Center Science Center Level 1 Metals 2k, Food 2k, Lumber 20k, Stone 10k Metals 200, Food 120, Lumber 2.5k, Stone 1,5k
Improve Science Center Science Center Level 2 Metals 2k, Food 2k, Lumber 20k, Stone 10k Metals 400, Food 240, Lumber 5k, Stone 3k
Improve Science Center Science Center Level 3 Food 1k, Lumber 10k, Metals 1k, Stone 5k Metals 800, Food 480, Lumber 10k, Stone 6k
Improve Science Center Science Center Level 4 Metals 1.5k, Food 1.5k, Lumber 15k, Stone 7.5k Metals 1.6k, Food 960, Lumber 20k, Stone 12k
Improve Science Center Science Center Level 5 Metals 2k, Food 2k, Lumber 20k, Stone 10k Metals 3.2k, Food 1,920, Lumber 40k, Stone 24k
Improve Science Center Science Center Level 6 Metals 2k, Food 2k, Lumber 20k, Stone 10k Metals 6.4k, Food 3,840, Lumber 80k, Stone 48k
Improve Science Center Science Center Level 7 Metals 2k, Food 2k, Lumber 20k, Stone 10k Metals 12.8k, Food 7,680, Lumber 160k, Stone 96k
Improve Science Center Science Center Level 8 Metals 2k, Food 2k, Lumber 20k Stone 10k Metals 25.6k, Food 15,360, Lumber 320k, Stone 192k
Improve Science Center Science Center Level 9 Metals 2k, Food 2k, Lumber 20k, Stone 10k Metals 51.2k, Food 30,720, Lumber 640k, Stone 384k
Improve Science Center Science Center Level 10 Metals 2k, Food 2,000, Lumber 20,000, Stone 10,000 Metals 102.4k, Food 61,440, Lumber 1.28mil, Stone 768k

Science

Name Task Reward
Build Science Center Build Science Center Lumber 2.5k, Stone 1.5k, Skip 1, Metals 200, Food 150
Agriculture Agriculture at Level 1 Gold 2k
Woodcraft Woodcraft at Level 1 Gold 2k
Masonry Masonry at Level 1 Gold 3k
Alloys Alloys at Level 1 Gold 4k
Metallurgy Metallurgy at Level 1 Gold 6k
Rapid Deployment Rapid Deployment at Level 1 Gold 6k
Weapons Calibration Weapons Calibration at Level 1 Gold 6k
Clairvoyance Clairvoyance at Level 1 Gold 7k
Medicine Medicine at Level 1 Gold 7.2k
Dragonry Dragonry at Level 1 Gold 10k
Levitation Levitation at Level 1 Gold 10k
Mercantilism Mercantilism at Level 1 Gold 10k
Aerial Combat Aerial Combat at Level 1 Gold 20k, 1 Crimson Bull, 1 Purple Bones
Precious Energy Energy Collection at Level 1 Lumber 50k, Metals 50k, Food 50k, Stone 50k
The Dark Arts I Warrior Revival at Level 1 Lumber 50k, Metals 50k, Food 50k, Stone 50k
The Dark Arts II Guardian Revival at Level 1

Power 10k, Gold 30k, Metals 20k, Lumber 30k

Resources

Name Task Reward
Start Farming Have Level 1 Farm Food 300, Lumber 2k, Stone 1.5k, Metals 1k, Power 10, Blink 1
Increase Farming Have Total of 3 Farms Food 600, Lumber 2k, Stone 1.5k, Metals 1k
Improve Farming Have Farm to Level 3 Food 1k, Lumber 5k, Stone 3k, Metals 2.5k
Produce More Food Have Food Production at 1k Food 1k, Harvest Nanos for 1 Day 1
Produce More Food Have Food Production at 50k Food 50k
Start Logging Have Level 1 Lumbermill Food 600, Lumber 1k, Stone 1.5k, Metals 1.5k, Power 10, Blink 1
Greater Logging Have Total of 3 Lumbermills Food 2k, Lumber 3k, Stone 4.5k, Metals 4k
Improve Logging Have  Lumbermill at Level 3 Food 2k, Lumber 2k, Stone 3k, Metals 3k
Produce More Lumber Have Lumber Production at 1k Lumber 1k, Forest Nanos for 1 Day 1
Produce More Lumber Have Lumber Production at 5k Lumber 5k, Forest Nanos for 1 Day 1
Produce More Lumber Have Lumber Production at 10k Lumber 10k
Produce More Lumber Have Lumber Production at 50k Lumber 50k
Start Mining Have Level 1 Mine Food 1.5k, Lumber 2.4k, Stone 2.25k, Metals 1.5k, Power 10, Blink 1
Greater Mining Have Total of 2 Mines Food 1.5k, Lumber 2.5k, Stone 2.25k, Metals 1.5k, Blink 1
Improve Mining Have Mine at Level 3 Food 4k, Lumber 6k, Stone 5k, Metals 3k
Produce More Metals Have Metals Production to 1k Metals 1k, Metals Nanos for 1 Day 1
Produce More Metals Have Metals Production to 5k Metals 5k
Produce More Metals Have Metals Production to 10k Metals 10k
Produce More Metals Have Metals Production to 50k Metals 50k
Start Quarrying Have Level 1 Quarry

Food 900, Lumber 2.25k, Stone 900, Metals 1.5k, Power 10, Blink 1

Increase Quarrying Have Total of 3 Quarries Food 900, Lumber 2.25k, Stone 900, Metals 1.5k, Power 10, Blink 1
Improve Quarrying Have Quarry at Level 3 Food 3k, Lumber 6k, Stone 2k, Metals 3k
Produce More Stone Have Stone Production at 1k Stone 1k, Stone Nanos for 1 Day 1
Produce More Stone Have Stone Production at 5k Stone 5k, Stone Nanos for 1 Day 1
Produce More Stone Have Stone Production at 10k Stone 10k
Produce More Stone Have Stone Production at 50k Stone 50k

Infrastructure

Name Task Reward Cost to Complete
Increase Happiness Have Level 1 Theater Food 1k, Lumber 15k, Stone 1k, Metals 750 Food 300, Lumber 2k, Stone 1k, Metals 400
Begin Manufacturing Have Level 1 Factory Food 1.5k, Lumber 5k, Stone 5k, Metals 5k Food 150, Lumber 1.5k, Stone 500, Metals 1.5k
Begin Metals Industry Have Level 1 Metalsmith Food 500, Lumber 2k, Stone 1k, Metals 500 Food 125, Lumber 1k, Stone 600, Metals 1.2k
Protect Your Reserves Have Level 1 Storage Vault Food 500, Lumber 2k, Stone 1k, Metals 500 Food 100, Lumber 1.5k, Stone 1k, Metals 300

Population

Name Task Reward
House Your Citizens Have Level 1 Home Food 200, Lumber 1k, Stone 200, Metals 100, Blink 1, Fortuna'a Ticket 1
Greater Housing Have Total of 3 Homes Food 500, Lumber 2k, Stone 500, Metals 500, Gold 1k
Improve Housing Have Home at Level 3 Food 500, Lumber 2k, Stone 500, Metals 500, Gold 50
Increase Capacity Have Population Capacity at 1k Food 100, Lumber 4k, Stone 1k, Metals 1k, Gold 1k
Increase Capacity Have Population Capacity at 5k Food 3k, Lumber 7k, Stone 3k, Metals 3k, Gold 2.5k
Increase Capacity Have Population Capacity at 10k Food 5k, Lumber 10k, Stone 5k, Metals 5k, Gold 5k
Increase Capacity Have Population Capacity to 40k Food 10k, Lumber 20k, Stone 10k, Metals 10k, Gold 10k
Grow Population Have Population of 250 Food 250, Gold 250, Power 10
Grow Population Have Population of 500 Food 500, Gold 500, Power 20
Grow Population Have Population of 1k Food 1k, Gold 1k, Power 100
Grow Population Have Population of 5k Food 5k, Gold 5k, Power 500
Grow Population Have Population of 10k Food 10k, Gold 10k, Power 1k
Grow Population Have Population of 40k Food 50k, Gold 50k, Power 5k

Taxes

Name Task Reward
Adjust Tax Rate to 20% Set Tax Rate to 20% Gold 1k
Raise Gold Income to 500 Increase Population/Tax Rate to receive 500 Gold Gold 1k
Raise Gold Income to 1k Increase Population/Tax Rate to receive 1k Gold Gold 5k
Raise Gold Income to 5k Increase Population/Tax Rate to receive 5k Gold Food 10k
Raise Gold Income to 10k Increase Population/Tax Rate to receive 10k Gold Food 25k
Raise Gold Income to 40k Increase Population/Tax Rate to receive 40k Gold Food 100k

Outpost

Name Task Reward
Collect 10k Resources Collect 10k resources from Silo in single click Gold 30k, Lumber 30k
Collect 100k Resources Collect 100k resources from Silo in single click Gold 40k, Lumber 40k
Collect 500k Resources Collect 500k resources from Silo in single click Gold 50k, Lumber 50k
Collect 1m Resources Collect 1m resources from Silo in single click

Gold 100k, Lumber 100k

Skythrone

Name Task Reward
City In The Clouds Build your Skythrone Outpost Food 80k, Stone 80k, Lumber 80k, Metals 80k, Dragon Key 3
Kaiser Wave Send an attack with your Kaiser Dragon Skip 1, Power 5k, Gold 50k
Help The Kaiser Dragon Perform 1 attribute building Upgrade Food 50k, Stone 50k, Lumber 50k, Metals 50k, Trance March Drops 1
Improve The Kaiser Dragon Perform 5 attribute building Upgrades Food 80k, Stone 80k, Lumber 80k, Metals 80k, Jump 1
Strengthen The Kaiser Dragon Perform 10 attribute building Upgrades Fortuna's Gift 1, Food 100k, Stone 100k, Lumber 100k, Metals 100k, Leap 1
Master The Kaiser Dragon Perform 25 attribute building Upgrades Food 250k, Stone 250k, Lumber 250k, Metals 250k, Master Dragon Key 1
Perfect The Kaiser Dragon Perform 50 attribute building Upgrades Elite Troop Bin 1, Food 5m, Stone 5m, Lumber 5m, Metals 5m, Bounce 1, Fortuna's Medallion Chest 1

Steelshard Caverns

Name Task Reward
Earth and Steel Build your Steelshard Caverns Outpost Food 80k, Stone 80k, Lumber 80k, Metals 80k

Title

Name Task to Complete Level Reward
Become A Warden Power 20 Level 2 Gold 1k
Become A High Warden Power 40 Level 3 Gold 1k
Become A Commissioner Power 80 Level 4 Gold 1k
Become A Provost Power 160 Level 5 Gold 1k
Become A Marshal Provost Power 320 Level 6 Gold 5k
Become A High Provost Power 640 Level 7 Gold 5k
Become A Lictor Power 1,280 Level 8 Gold 5k
Become A Captain Power 2,560 Level 9 Gold 10k
Become A Centurion Power 5,120 Level 10 Gold 10k
Become A Commander Power 10,240 Level 11 Gold 10k
Become A High Commander Power 20,480 Level 12 Gold 20k
Become A Legate Power 40,960 Level 13 Gold 20k
Become An Elder Power 81,920 Level 14 Gold 20k
Become An Alderman Power 163,840 Level 15 Gold 30k
Become A Mayor Power 327,680 Level 16 Gold 30k
Become A Viceroy Power 655,360 Level 17 Gold 30k
Become A Prefect Power 1,310,720 Level 18 Gold 40k
Become A Councilor Power 2,621,440 Level 19 Gold 40k
Become An Arbiter Power 5,242,880 Level 20 Gold 40k
Become An Ombudsman Power 10,485,760 Level 21 Gold 50k
Become An Adjudicator Power 20,971,520 Level 22 Gold 50k
Become A Magistrate Power 41,943,040 Level 23 Gold 50k
Become A Pro Magistrate Power 83,886,080 Level 24 Gold 60k
Become A Judge Power 167,772,160 Level 25 Gold 60k
Become A Justice Power 335,544,320 Level 26 Gold 60k
Become A Chief Justice Power 671,088,640 Level 27 Gold 70k
Become A Tribune Power 1,342,177,280 Level 28 Gold 70k
Become The Supreme Justice Power 2,684,354,560 Level 29 Gold 70k

Note: To see specifics on building costs, see city category from main page.

Claiming Quests

After completing a Quest, the resources are immediately added to your reserves. Items are placed in your inventory. The items are safe, but the resources are free to be taken if you are attacked. For this reason, it is sometimes a good idea to keep quests unclaimed - even if this does limit your quest pathways. This method is good for relatively new players who find themselves being repeatedly attacked for resources. To keep track of your resources, follow the steps below. Remember: Quests are GUIDELINES!! You do NOT have to complete them in any specific order, let alone complete them. You may follow the quest for as long as you like, but it is advised to stop going after them when you get all your GD armor.



Symbol Information
Page last updated: 2024-04-19 11:16 (UTC)