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Researches are conducted in the Science Center.

This category page contains all the research pages.

Total Research Times[]

Research Lv. 0 to 10 Day Hrs Min Sec
Agriculture 5 15 55 39
Woodcraft 6 10 08 39
Masonry 6 22 04 26
Alloys 7 19 44 10
Clairvoyance 5 11 52 13
Energy Collection 8 04 24 00
Metallurgy 17 11 45 17
Mercantalism 17 11 44 20
Rapid Deployment 23 05 33 33
Medicine 23 05 33 33
Levitation 23 05 33 33
Aerial Combat 30 20 00 00
Warrior Revival 30 20 00 00
Guardian Revival 30 20 00 00
Dragonry 30 23 15 39
Weapons Calibration 32 04 26 10
Rationing 40 19 15 40
Total All Training 312 10 29 15

Suggested Sequence of Researches[]

This is only for the first few levels until you get the hang of the buildings associated with the researches. This is also assuming you are collecting resources from Camps which are good sources of Food and Wood early on and have 3 of each field producing Stone and Ore. Then when you are able, attacking other players for resources. The Buildings needed for each research are included in the table to provide a reference of priorities while upgrading buildings and researches.

This should be adapted to fit your needs at that time in the game, there is no such thing as the absolute walkthrough for researches due to lack of resources mainly as well as other factors such as time. Long research times should be while you are offline, while short are for when you are online.

Building Times are according to City building build times which vary depending on level of Levitation.

This has been confirmed. Towards the end, the researches and buildings can be switched around a lot depending on what you want to get done, so I just included the buildings and the researches to get all of the troops started. For the Full Building Sequence click the link.

Research/Building concurrently Level Time Needed Buildings/Research Needed Troops
Build and Upgrade 1 each Field 5 ---- ----
Build Science Center 1 8m 0s ----
Masonry 1 8m 49s Equal lvl SC + Quarry
Woodcraft 1 8m 11s Equal lvl SC + Lumbermill
Upgrade Science Center 2 16m 12s ----
Alloys 1 9m 58s Equal lvl SC + Mine
Woodcraft 2 16m 34s
Masonry 2 17m 51s
Science Building 3 ----
Build Rookery 1 2m 4s ----
Alloys 2 20m 10s
Metalsmith 1 2m 0s ----
Factory 1 9m 0s ----
Woodcraft 3 33m 33s
Science Center 5 2h 14m 31s
Build Garrison 4 Approx 55m ----
Woodcraft 4 1h 7m 57s
Weapons Calibration 1 39m 44s Level 4 Woodcraft LBM
Woodcraft 5 2h 17m 36s
Upgrade Garrison 6 ???
Levitation 1 29m 36s Level 5 Woodcraft + Lvl 5 SC
Levitation 2 59m 56s
Levitation 3 2hrs 1m 22s AT
Metallurgy 1 22m 17s Lvl 2 Gar+ Alloys & Metalsmith equal lvl Mino
Rookery 2 4m 11s ----
Rookery 3 8m 28s ----
Metalsmith 2 6m 4s ----
Factory 2 18m 13s ----
Metalsmith 3 12m 18s ----
Rookery 4 17m 9s ----
Metalsmith 4 24m 54s ----
Factory 3 36m 54s ----
Metalsmith 5 50m 26s ----
Rookery 5 34m 54s ----
Science Center 6 4hr 32m 24s ----
Medicine 1 29m 36s Lvl 6 SC
Merchantilism 1 22m 17s Factory + Levitation equal lvl
Dragonry 1 37m 2s Lvl 3 SC + Rookery equal lvl
Dragonry 2 1hr 14m 59s SSD
Weapons Calibration 2 1h 20m 27s
Metallurgy 2 45m 7s
Medicine 2 59m 56s
Rapid Deployment 1 29m 36s Lvl 4 SC
Weapons Calibration 3 2h 42m 55s
Metallurgy 3 1h 31m 22s
Medicine 3 2h 1m 22s
Rapid Deployment 2 59m 56s
Dragonry 3 2hr 31m 51s BD

Aerial Combat should be researched ASAP after you obtain all of the Great Dragon armor!





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Page last updated: 2024-03-19 01:51 (UTC)

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