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Wildernesses

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Wildernesses of Atlantis are the forests, hills, mountains, lakes, savannas, and plains you can see on the map. Wildernesses can be conquered to give a production boost to your City. Attacking wildernesses gives a chance to obtain items required to train elite troops. They are, apart from the shop, the only source of dragon eggs, dragon armor, and Wraith Dragon remains.

The number of wildernesses you can conquer is determined by the level of your Fortress as well as the level of the plains you placed your Outposts on. The total number of Wildernesses you can acquire with a Level 11 Fortress and Level 10 plains for your Water, Stone, Fire, and Wind Outposts and a Level 10 Forest for the Spectral Ruins is 61.
To see if you have open Wilderness slots: Click on "Empire". Each Wilderness you conquer and control increases your City's resource production rate by a specified percentage.

Tips It is advisable to only capture forests, mountains, and hills, due to the increased need of building/training materials early in the game. Food generally comes from attacking camps (don't need farms or lakes/savannas), which is a major part of the game because of the need for food plus items for OP troops later on.

It is easier to abandon useless wildernesses and get more useful ones than it is to build and demolish fields; however, the effect is the same on your production rates.

A level 1 Wilderness gives a 5% increase to its resource and each level after increases by 5% per level, up to 50% for level a 10 Wilderness. Wildernesses may be abandoned at any time and any stationed troops will be returned to your City.

You do not have to leave troops stationed at the Wilderness to receive the production boost.

TIP: When capturing wildernesses for production boosts, capture them farther away from your city. This will allow nearer ones to remain available for wave attacks with only a short march time.

Eggs Armor Wraith Item Troop Training Item
Lake Lvl5+ WD
Lvl5+ Serp

Lvl7+ WD
Lvl5+ Serp

Lvl7+ Tail Lvl7+ Respirators
Lvl7+ Swamp Scales
Hill Lvl7+ SD Lvl7+ SD Lvl7+ Body Lvl7+ Glowing Mandrake Roots
Mountain Lvl7+ FD
Lvl5+ Frost
Lvl7+ FD
Lvl5+ Frost
Lvl7+ Talons Lvl7+ Volcanic Runes
Lvl7+ Reaper Totems
Lvl7+ Glacial Runes
Savannah Lvl7+ Wind Lvl7+ Wind Lvl7+ Banshee Talons
Forest Lvl7+ Amber Lvl7+ Amber Lvl7+ Head Lvl7+ Titan Seedlings (Amber Dragon
required)
Plains Lvl8+ Helio
Lvl8+ Chrono
Lvl8+ Helio
Lvl8+ Chrono

Odds of obtaining the eggs and armor are completely random. Frost Dragon and Serpent Dragon Eggs drop rates are increased by sending the Wraith Dragon. If you are unsuccessful attacking higher level wildernesses, try lower levels.

The rates of finding troop requirement items in Wildernesses are much lower compared to obtaining them from level 7 or higher Anthropus Camps. However, by focusing on specific wildernesses you may obtain specific items quicker.

Clouds doa

Clouds are not wildernesses. These are developers' testing sites. That means the developers use them to test things before they release them to the public. Clouds can not be attacked.

Wilderness Anthropus and Resources by Level

Level 1 2 3 4 5 6 7 8 9 10 Equiv
Cannibals 50 100 200 500 1000 2000 2000 5000 10000 20000 Con
Stench 50 100 200 500 1000 1000 2000 5000 10000 Spy
She-Devil 100 200 400 1000 1000 2000 4000 10000 Hal
Clubbers 100 200 400 400 1000 2000 4000 Mino
Hurlers 150 300 300 600 1500 3000 LBM
Shredders 200 200 400 800 2000 SSD
Chieftains 200 400 800 BD
Bloods 250 500 Giant
Ragers 500 FM

Max Loot

1 2 3 4 5 6 7 8 9 10
Lake 1k 2k 3k 4k 5k 6k 7k 8k 9k 10k Food
Hill 1k 2k 3k 4k 5k 6k 7k 8k 9k 10k Stone
Mountain 1k 2k 3k 4k 5k 6k 7k 8k 9k 10k Ore
Forest 1k 2k 3k 4k 5k 6k 7k 8k 9k 10k Wood
Savanna 1k 2k 3k 4k 5k 6k 7k 8k 9k 10k Food
Plain 500 1k 1.5k 2k 2.5k 3k 3.5k 4k 4.5k 5k Food/Gold
Wilderness 0 0 0 2 4 9 9 22 47 101 Talisman


Troop Quick Lists

Always compare the top list to the table if you are in doubt about a number! If 2 different numbers, use the higher number to be safe.


WARNING: Never combine speed troops (SSDs/BDs) & ranged troops (including the GD/ED) when attacking. See bottom for details.


Wind Dragon is incompatible with ranged troops (except FT), but can safely be used with SSDs (with high levels of Dragonry & Rapid Deployment) and Banshees. Serpent is compatible with SSDs, BDs, and Banshees.


WARNING: If you adding information about attacking wilderness, do not add if you using dragon from sanctuary which have ability "Focused Anthropus Attack".

Longbowmen

Longbowman

See warning below, MUST add minos or ATs to reduce risk of loss.

  • Level 1: 20 Met 1 WC 1 Med 0
  • Level 2: 25 Met 2 WC 1 Med 1
  • Level 3: 50 Met 1 WC 2 Med 1
  • Level 4: 200 Met 3 WC 2 Med 3
  • Level 5: 700 Met 3 WC 2 Med 3
  • Level 6: 850 Met 2 WC 4 Med 3
  • Level 7: 3100 Met 2 WC 5 Med 3
  • Level 8: 4500 Met 5 WC 4 Med 3
  • Level 9: 7k Met 6 WC 5 Med 4
  • Level 10: 20k Met 6 WC 6 Med 5
  • Level 10: 10k + GD Met 6 WC 7 Med 6


NOTE: Random Number Generator (RNG) will occasionally kill troops when LBM are used. Add 10% Minotaurs or ATs to reduce risk. ATs have more life and therefore are better, esp at higher levels.

Swift Strike Dragons

Swift Strike Dragon
  • Level 1: 10 Met 1 Med 0 Drag 2
  • Level 2: 35 Met 2 Med 1 Drag 2
  • Level 3: 120 Met 4 Med 4 Drag 3
  • Level 4: 600 Met 3 Med 4 Drag 3
  • Level 5: 1200 Met 3 Med 3 Drag 3
  • Level 6: 2400 Met 6 Med 5 Drag 8
  • Level 7: 3200 Met 5 Med 6 Drag 8
  • Level 8: 4300 Met 6 Med 5 Drag 6
  • Level 9: 11k Met 5 Med 5 Drag 5
  • Level 10: 18k Met 6 Med 6 Drag 6

Battle Dragons

Battle Dragon(1)
  • Level 1: 1 Med 6 Met 6 Drag 3
  • Level 2: 10 Med 3 Met 3 Drag 4
  • Level 3: 100 Med 4 Met 4 Drag 3
  • Level 4: 110 Met 6 Med 4 Drag 7
  • Level 5: 680 Met 4 Med 2 Drag 7
  • Level 6: 1250 Met 6 Med 6 Drag 5
  • Level 7: 2250 Met 5 Med 6 Drag 8
  • Level 8: 3550 Met 6 Med 6 Drag 7
  • Level 9: 5k Met 8 Med 7 Drag 8
  • Level 10: 11k Met 8 Med 5 Drag 8

Banshees

Banshee(1)
  • Level 1: 1 Met 10 Med 10
  • Level 2: 1 Met 10 Med 10
  • Level 3: 20 Met 10 Med 10
  • Level 4: 75 Met 10 Med 10
  • Level 5: 450 Met 10 Med 10
  • Level 6: 500 Met 10 Med 10
  • Level 7: 800 Met 10 Med 10
  • Level 8: 900 Met 10 Med 10
  • Level 9: 2k Met 10 Med 10
  • Level 10: 5k Met 10 Med 10

Fangtooths

Fangtooth

If you begin taking losses, then you need to increase your research levels.
Use appropriate FTs for level + 1 LBM + Water/Wind Dragon = No losses.  

Don't use Armored transports in the march with LBM and FT, they will cause losses.

  • Level 1: 2 Fangs + 1 LBM Met 9 Med 9 WC 9
  • Level 2: 4 Fangs + 1 LBM Met 9 Med 9 WC 9
  • Level 3: 6 Fangs + 1 LBM Met 9 Med 9 WC 9
  • Level 4: 12 Fangs + 1 LBM Met 9 Med 9 WC 9
  • Level 5: 25 Fangs + 1 LBM Met 9 Med 9 WC 9
  • Level 6: 75 Fangs + 1 LBM Met 9 Med 9 WC 9
  • Level 7: 250 Fangs + 1 LBM Met 9 Med 9 WC 9
  • Level 8: 500 Fangs + 1 LBM Met 9 Med 9 WC 9
  • Level 9: 1500 Fangs + 1 LBM Met 9 Med 9 WC 9
  • Level 10: 2500 Fangs + 1 LBM Met 9 Med 9 WC 9

Lava Jaws

LJ8
  • Level 1: 1 Met 10 Med 10
  • Level 2: 1 Met 10 Med 10
  • Level 3: 1 Met 10 Med 10
  • Level 4: 1 Met 10 Med 10
  • Level 5: 1 Met 10 Med 10
  • Level 6: 1 Met 10 Med 10
  • Level 7: 1 Met 10 Med 10
  • Level 8: 10 Met 10 Med 10
  • Level 9: 25 Met 10 Med 10
  • Level 10: 150 Met 10 Med 10

Battle reports

If information is incorrect, make a comment. If you can confirm something, post a Battle Report via the "Add a Photo" in the comments!

Important Reminder: Anyone wishing to add data to this table must post reports with the researches copied on to the screenshot. Not accepting any reports without this information, do not post researches in the comments.

If you lose LBM or other troops with LBM randomly, this is due to RNG not bad numbers. This is the risk you take of using them against higher level Wildernesses and Camps.

Level Troops Used Research
1 33 Hal + 17 Con 1 Metallurgy, 0 Medicine
20 LBM + 5 Porters 1 Metallurgy, 0 Medicine, 1 Calibration
50 Mino 1 Metallurgy, 0 Medicine
10 SSD 1 Metallurgy, ? Medicine, 2 Dragonry
1 BD 6 Metallurgy, 6 Medicine, 3 Dragonry
2 45 Mino + 5 Porter 2 Metallurgy, 2 Medicine
70 Mino 1 Metallurgy, 2 Medicine
25 LBM + 15 Port 2 Metallurgy, 0 Medicine, 1 Calibration
35 SSD 2 Metallurgy, 1 Medicine, 2 Dragonry
10 BD 3 Metallurgy, 3 Medicine, 4 Dragonry
3 50 LBM + 20 Porters 1 Metallurgy, 0 Medicine, 2 Calibration
100 BD 4 Metallurgy, 4 Medicine, 3 Dragonry
113 SSD 2 Metallurgy, 0 Medicine, 2 Dragonry
4 200 LBM 3 Metallurgy, 2 Medicine, 3 Calibration
600 SSD 3 Metallurgy, 4 Medicine, 3 Dragonry
110 BD 6 Metallurgy, 4 Medicine, 7 Dragonry
5 600 LBM 3 Metallurgy, 2 Medicine, 3 Calibration
1200 SSD 3 Metallurgy, 3 Medicine, 3 Dragonry
680 BD 4 Metallurgy, 2 Medicine, 7 Dragonry
200 Banshee 7 Metallurgy, 6 Medicine
6 850 LBM 2 Metallurgy, 0 Medicine, 3 Calibration
1250 BD 6 Metallurgy, 6 Medicine, 5 Dragonry
2400 SSD 6 Metallurgy, 5 Medicine, 8 Dragonry
1507 SSD + 126 BD 5 Metallurgy, 4 Medicine, 4 Dragonry
7 2500 LBM 2 Metallurgy, 3 Medicine, 4 Calibration
3200 SSD 5 Metallurgy, 6 Medicine, 8 Dragonry
2250 BD 5 Metallurgy, 6 Medicine, 8 Dragonry
8 3500 LBM + 100 AT 5 Metallurgy, 3 Medicine, 4 Calibration
4300 SSD 6 Metallurgy, 5 Medicine, 6 Dragonry
3550 BD 6 Metallurgy, 6 Medicine, 7 Dragonry
1900 LBM+ Lvl 8 GD 3 Metallurgy, 2 Medicine, 4 Calibration
1k VD + GD 7 Metallurgy, 6 Medicine
9 7000 LBM + 200 AT 6 Metallurgy, 4 Medicine, 5 Calibration
11000 SSD 5 Metallurgy, 5 Medicine, 5 Dragonry
5000 BD 8 Metallurgy. 7 Medicine, 8 Dragonry
4600 LBM + 200 AT + GD 6 Metallurgy, 6 Medicine, 6 Calibration
10 20k LBM + 500 AT 6 Metallurgy, 5 Medicine, 6 Calibration
16000 SSD 5 Metallurgy, 5 Medicine, 8 Dragonry
11000 BD 8 Metallurgy, 5 Medicine, 8 Dragonry
10,000 LBM + Lvl 10 GD 7 Metallurgy, 7 Medicine, 7 Calibration


WARNING Explanation: Battle field is determined by adding the longest range troops' range + 500. While Speed troops would be able to cross the field in 1 round if sent alone, they will take extra damage if the field is extended by adding the ranged troops.

To get Dragon Eggs/Armor: Send 2 waves of troops without the GD/ED, on the 3rd wave send troops + GD/ED. This will prevent unnecessary healing times.

Only use the GD/ED on the 1st wave if you want to obtain Anthropus Talismans.

Gallery

MUST post researches with the report! Write them on the pictures if you want them added to the page. DO NOT POST REPORTS WITH LOSSES!!!

  • Linked 12/19
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  • level 8 savannah
  • lVL 1 WILD 1 BANSHEE




This page last edited
2013-05-24 09:50 (UTC)

Start a Discussion Discussions about Wildernesses

  • Fire Dragon Egg

    4 messages
    • The fire egg can be tricky. It took me nearly a month, but the armor was pretty fast, a few days, maybe.  Drop rates increase as you go...
    • i got the water stone fire and wind egg within 1 hour but the armor (for each) took 5 days the chrono core was in the 1st attack and the ser...
  • Swift Strike Dragon Loss?

    6 messages
    • I personally just send the max I can send. I would suggest moving up those researches.
    • It could depend on whether there was a dragon included in the march and what dragon was sent with the SSD.  It should only be the serpent u...
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